Variable Spawner Hardness
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
介绍
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Default spawner hardnesses
- Peaceful: Same hardness as vanilla (5F)
- Easy: Same as end stone (9F)
- Normal: Same as ender chests (22.5F)
- Hard: Same as ancient debris (30F)
- Hardcore: Same as obsidian (50F)
Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don’t use your bare hands.
Config
As of v1.3.0, the spawner hardnesses are configurable in the variablespawnerhardness-common.toml config file.
Sponsors
Thanks to the following GitHub sponsors for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness:
- (None at the moment)
常见问题
Variable Spawner Hardness 支持哪些 Minecraft 版本?
Variable Spawner Hardness 支持 Minecraft Java 版 1.16.1–26.3,共 32 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Variable Spawner Hardness 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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