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Variable Spawner Hardness

作者:PaintNinja

Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.

Default spawner hardnesses

  • Peaceful: Same hardness as vanilla (5F)
  • Easy: Same as end stone (9F)
  • Normal: Same as ender chests (22.5F)
  • Hard: Same as ancient debris (30F)
  • Hardcore: Same as obsidian (50F)

Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don’t use your bare hands.

Config

As of v1.3.0, the spawner hardnesses are configurable in the variablespawnerhardness-common.toml config file.

Sponsors

Thanks to the following GitHub sponsors for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness:

  • (None at the moment)

常见问题

Variable Spawner Hardness 支持哪些 Minecraft 版本?

Variable Spawner Hardness 支持 Minecraft Java 版 1.16.1–26.3,共 32 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

Variable Spawner Hardness 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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