tntOptimizer
We all love exploding vilagers but we hate the lag it gives. This mod fixes the tnt lag mainly serversided and a bit on the client
截图
介绍
What does this mod do?
This mod improves TNT performance
The goal is to reduce lag while keeping TNT behavior as close to vanilla as possible.
How close to vanilla is it?
I tried to keep the mod as close to vanilla as possible. However, because the number of active TNT entities is limited, there is a small chance that some edge cases will behave slightly differently.
How does it work
It works by limiting the amount of tnt rendered client side to 75
Also limis the amount of explosion particles the client renders to 100
On the server side of the mod we limit more things:
- we limit how much tnt is active at once
- we limit how much tnt explodes at the same tick
- we merge close tnt into 1 to waste less calculations
- we cache explotion calculations so we do less calculations
Will it break my TNT cannons?
Most TNT cannons should continue to work normally.
However, if your cannon relies on more than 250 TNT entities being active at the same time, it may not function correctly.
So yes, this will almost certainly break an orbital strike cannon.
常见问题
tntOptimizer 支持哪些 Minecraft 版本?
tntOptimizer 支持 Minecraft Java 版 26.1.2–26.2,共 2 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
tntOptimizer 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。
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