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Terrarium: World

作者:lynxs

Earth in Minecraft - Configurable! Spiritual successor to Gegy's mod by the same name

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介绍

中文介绍正在准备中,下面暂时显示原文。

Terrarium

Pixel-Perfect Earth Terrain for Minecraft

Generate pixel-perfect worlds from real elevation data, with dynamic tile loading and customizable terrain shaping.


🌐 Terrain Data Pipeline

  • Source: AWS S3 (elevation-tiles-prod/terrarium/{zoom}/{x}/{y}.png)
  • Temperature and Precipitation Personal Source Hosted on GitHub, I compiled this using QGIS. (clim-monthly/{month}/{zoom}/{x}/{y}) This is a temporary hosting solution
  • Pixel-to-Block: 1 pixel = 1 Minecraft block.
  • Tile System:
    • Each tile = 256×256 pixels (256×256 blocks ingame).
    • zoom level determines tile count per axis (2^zoom tiles).
    • Example: zoom: 8 = 2⁸ = 256 tiles → 256×256 = 65,536 blocks wide.

🗃️ Downloads

  • While it is still at Alpha quality, you can download indev test versions here
  • Support is not guarunteed

– BlossomLib is required, and FabricAPI

🏔️ Technical Notes

  • Scale Examples:
    • zoom: 10 = 1,024 tiles → 262,144×262,144 blocks.
    • zoom: 13 = 8,192 tiles → 2,097,152×2,097,152 blocks.

🌩️ Performance:

  • Higher zoom = larger worlds but slower generation.
  • Reduce zoom to 8–10 for survival-friendly sizes.

World Size Comparison

  • zoom: 10 (small – ~1:48) vs. zoom: 13 (planetary-scale – ~1:6).

🖼️ Screenshots:

  • Taken with v0.0.2-beta.1 + Conquest Reforged + Photon/UShader

Zoom: 13 | Height 768


2025-04-10_21 09 04
2025-04-10_21 24 04
2025-04-10_21 25 46


🛠️ How It Works

  • Tile Fetching: Downloads 256×256 PNG tiles from AWS based on zoom and caches.
  • Height Mapping: Converts RGB pixels to block heights, scaled by additionalAlt.
  • Biome Placement: Vanilla biomes mapped using elevation (startingY + altitudeDropoff).

🔧 Configuration

/config/BlossomMods/Terrarium.json:
“`json
{
“zoom”: 13, // 2¹³ tiles = 8,192 tiles wide (≈2M blocks at 256px/tile).
“worldHeight”: 768, // Max Y height.
“startingY”: 0, // Base height offset (negative for deeper oceans).
“adjustXoffset”: 400000, // Where on the map the world should generate: spawn location essentially!
“adjustZoffset”: 800000,
“ELEVATION_URL”: “https://s3.amazonaws.com/elevation-tiles-prod/terrarium/“, //elevation data source
“TEMPERATURE_URL”: “https://raw.githubusercontent.com/ly-nxs/terrarium-data/refs/heads/main/tiles/climate-monthly/“, //climate data source
“CACHE_DIR”: “./tiles”, //tile cache dir
“month”: 0, //month for climate data, currently only january – 0, and february – 1
“noise_biome_scale”: 0.01 //scale for biome noise factor
}

常见问题

Terrarium: World 支持哪些 Minecraft 版本?

Terrarium: World 支持 Minecraft Java 版 1.21–1.21.10,共 6 个版本,可用的加载器:Fabric / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。

Terrarium: World 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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