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StructureSpawn

Allows to define new structures and relocate spawn

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介绍

中文介绍正在准备中,下面暂时显示原文。

Allows to relocate the spawn for the Overworld and adds 4 new Structure Placement Types.

“worldspawn” which will attempt to spawn the structure at World Spawn within a given distance.
As the description suggests, it attempts and can as a result fail when the other Spawning Rules of the Structure arent met. e.g. having a ExclusionZone for Villages, but you spawn right into a Village, the Structure potentially wont be able to spawn.

“intervalspawn” which will attempt to spawn the structure in an interval and some variance. e.g. a interval of 100 will have a possible spawn every 100 blocks, and a variation of 32 means it can spawn 32 blocks away from the designated interval.

 

“coordinate_placement” which will spawn structures at exact coordinates. With a relativ tag to make it spawn relative from world spawn.

 

“cave_structure”, name should be self explanatory.

 

Example can be found here

 

Need help?
Visit me on Discord!

 

Requires Carbon Config  

常见问题

StructureSpawn 支持哪些 Minecraft 版本?

StructureSpawn 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

StructureSpawn 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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