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Stage Tables

作者:Darkhax

Allows game stages to be placed into weighted tables.

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介绍

中文介绍正在准备中,下面暂时显示原文。

This mod provides a framework for creating weighted randomized tables of Game Stages. If you do not know what a game stage is, it is highly recommended that you familiarize yourself with the Game Stage mod first. The basic idea of this mod is that modpacks cad define a table of game stages They can then use a command provided by this mod to award a player a random stage from that table. This mod also requires a basic understanding of CraftTweaker scripting to use it effectively.

For in depth examples, please checkout the GitHub page. There is also a Discord server where you can ask for help and advice.

Commands

  • /stagetable – Provides a list of all commands added by this mod.
  • /stagetable dump – Generates a file containing information about all the stage tables.
  • /stagetable award <player> <table> – Attempts to award a player with a random stage from the specified table.
  • /stagetable silentaward <player> <table> – Same as the award command, but doesn’t notify the player about it.

Basic Terminology

  • Stage Table – A named table that contains stage entries.
  • Stage Entry – An entry in a stage table. Each entry has a stage that will be awarded, a weight value, and a list of conditions.
  • Stage Condition – A condition that must be met for a stage entry to be awardable to a given player.

Weighted Randomness

Weight is a form of probability system where the possible outcomes have unequal odds of happening The percent chance of any given outcome can be calculated by dividing the weight of a specific entry by the total weight of all entries in a table. For example if an entry has a weight of one, and the total weight is 9, there is a 10% chance of the first outcome. Weighted randomness is commonly used when the pool of outcomes needs to be flexible. If you are still unsure, you can run the dump command which will generate visual tables based on the tables that you have created.

CraftTweaker Scripting

Below is an example script that shows the various things made available. For more precise information please check here for the exact information.

// Basic imports used in this script

import crafttweaker.player.IPlayer;

// Creates a new stage table with the name exampleTable
val testTable = stageTables.createTable("exampleTable");

// Creates a new stage entry for stage "one" with a weight of 5.
val entryOne = testTable.createEntry("one", 5);

// Creates a new stage entry for stage "two" with a weight of 5.
val entryTwo = testTable.createEntry("two", 5);

// Prevent entryTwo from being selected unless the player has stage "four".
entryTwo.addStageCondition("four");

// Creates a new stage entry for stage "three" with a weight of 1.
val entryThree = testTable.createEntry("three", 1);

// Adds a custom condition to aquiring this entry using ZenScript.
// In this case, it's only valid if the player is in creative mode.
entryThree.addCondition(function(player as IPlayer) {
return player.creative;
});

常见问题

Stage Tables 支持哪些 Minecraft 版本?

Stage Tables 支持 Minecraft Java 版 1.12.2,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Stage Tables 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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