SpeeDeeEntity – Optimized entity movement
Optimizes fast entity movement including a caching system to make large packets of entities move faster.
截图
介绍
Minecraft’s movement system is inefficient and slow, especially when you have entities moving far distances in a single tick, this reduces the time it takes to compute movement significantly.
Every tick, when a entity moves, Minecraft collects every block inside the volume the entity sweeps through, then resolves against every single one of them.
But this mod resolves collisions along each axis of motion independantly, so it only checks against the blocks in its path making it much faster and still matching vanilla exactly. It also caches the movement each tick so if multiple entities are sharing the same path it can skip recalculating the movement making machines like Cubicmetre’s Orbital Strike Cannon significantly cheeper to run on your world/server.
You may use this mod in your modpacks.
常见问题
SpeeDeeEntity – Optimized entity movement 支持哪些 Minecraft 版本?
SpeeDeeEntity – Optimized entity movement 支持 Minecraft Java 版 1.20.1–26.2,共 4 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
SpeeDeeEntity – Optimized entity movement 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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