Speed Uuuuuuup
作者:qwaecd
This mod allows server administrators to create racetracks and organize racing competitions for players.
介绍
中文介绍正在准备中,下面暂时显示原文。
About the Mod
This mod allows server administrators to create racetracks and organize racing competitions for players.
How to Use
Setting Up a Racetrack
- Create a racetrack:
/racetrack create <racetrack_name> - Enter edit mode:
/racepoint edit <racetrack_name> - Set the starting point:
/racepoint add start <coordinate_1> <coordinate_2> - Set the endpoint:
/racepoint add end <coordinate_1> <coordinate_2> - Add checkpoints (optional but recommended):
/racepoint add checkpoint <coordinate_1> <coordinate_2> - Initialize the race:
/race init <racetrack_name> - Start the race:
/race run <racetrack_name> - End the race:
/race stop <racetrack_name>
Player Participation
- Register for the race:
/race join <racetrack_name> - Wait for the administrator to start the race.
- Complete the race by following the racetrack route.
- View the leaderboard:
/racetrack rankinglist <racetrack_name>
Command Guide
Administrator Commands
/racetrack create <racetrack_name>Create a new racetrack.
/racetrack remove <racetrack_name>Delete the specified racetrack.
/racetrack description <racetrack_name> <description>Set the description for the specified racetrack. If the description contains Chinese characters, enclose the entire text in double quotation marks.
/racetrack clearRankingList <racetrack_name>Clear the ranking list.
/racetrack laps <racetrack_name> <laps>Set the number of laps for the specified racetrack (default is 1).
/racepoint edit <racetrack_name>Switch to edit mode for the specified racetrack. Editing a racetrack requires selecting it first.
/racepoint add <point_type> <start_coordinate> <end_coordinate>Set the area for the specified point type.
/racepoint add checkpoint <start_coordinate> <end_coordinate> <index>Insert a checkpoint at the specified index. Use index0for inserting at the beginning and any negative number for inserting at the end.
/race init <racetrack_name>Initialize the race for the specified racetrack. All races must be initialized before starting.
/race run <racetrack_name>Start the race for the specified racetrack.
/race stop <racetrack_name>Stop the race for the specified racetrack and save the results. Use this command after the race ends. Restarting the race requires reinitialization.
/race save <racetrack_name> [show_ranking_on_stop]Manually save race results to the leaderboard.
/race join <racetrack_name> [player_name]Register the specified player for the race on the specified racetrack.
/race leave <racetrack_name> [player_name]Remove the specified player from the race on the specified racetrack.
Player Commands
/racetrack listDisplay all available racetracks on the server.
/racetrack info <racetrack_name> [point_type]Display detailed information about the specified racetrack.
/racetrack rankinglist <racetrack_name> [page]Displays the ranking information for the specified track on the specified page (defaults to 0).
/race check <racetrack_name>Check the information of all participants on the track.
/race join <racetrack_name>Register for the race on the specified racetrack.
/race leave <racetrack_name>Leave the race on the specified racetrack.
Debug Commands
/speeduuuuuuup debug show_all <true/false>Enable/disable displaying the range of all points.
Notes
- Ensure the starting and ending points are correctly configured when setting up a racetrack. If the starting and ending points are in the same area, you must have at least one checkpoint.
- Players must register for the race before it starts.
- Race results are automatically saved to the leaderboard after using the command to end the race.
- Do not set points for the same racetrack across different dimensions.
常见问题
Speed Uuuuuuup 支持哪些 Minecraft 版本?
Speed Uuuuuuup 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Speed Uuuuuuup 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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