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Special Mob Variants

作者:Various Mods

Adds 13 new variants of existing mobs, plus some extra stuff

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介绍

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Special Mob Variants

This mod adds 13 new variants of existing mobs, plus some extra stuff
Groundshaker punching the ground, sending a villager flying, in a taiga forest

Mobs

Plumeria

Plumeria standing in a field, with a river in the background

Creeper variant that looks like a flower. Attacks with a pollen cloud that applies various negative effects. Hostile to almost any entity in the game. Spawns in the Overgrowth biome.

Brewer

Brewer in the background, chasing a Vindicator in the foreground, in a snowy village

Creeper variant that looks like a Brewing Stand. Follows hostile mobs around and throws potions at them, increasing their speed and strength. Spawns as part of raids.

Groundshaker

Groundshaker punching the ground, sending a villager flying, in a taiga forest

Zombie variant. Throws blocks from the ground when target is far away, causes small earthquakes at close range. When hit by attacks, has a chance to gain strength or resistance effects. Spawns rarely at night.

Drum Master

Drum Master hitting it's drum, surrounded by normal zombies, in a taiga forest

Zombie variant. When other Zombies are nearby, will play the drum, increasing their strength. Spawns rarely at night.

Robin

Robin shooting an arrow, at night, in a forest

Skeleton variant. Can shoot from a much further distance than a normal skeleton, with much higher accuracy. Spawns rarely at night.

Pyro

Pyro shooting fireworks at an iron golem, in a desert, at night

Skeleton variant. Shoots fireworks at targets. If shot with an arrow, throws Smoke Powder to hide itself. Spawns rarely in Deserts at night.

Matriarch

Matriarch and other smaller spiders in a monster room

Spider variant. Spawns smaller spiders to attack the player, spreading cobwebs wherever they walk. Spawns in large monster rooms underground, protecting a loot chest.

Water Skeeter

Two Water Skeeters, one in a river, the other dried out on the shore

Spider variant. Walks across water, attempting to drown players who get too close. If on land for too long, dries out and freezes in place. Spawns in rivers and near the shore of oceans.

Ooze

Ooze in a desert, attacking a rabbit

Slime variant. Attacks any living entity that gets near it, even other Ooze. Players and mobs near it get stuck, taking constant damage. When these mobs die, the Ooze becomes larger and gains extra health. Spawns in Deserts during the full moon.

???

??? attacking in a cave

Silverfish variant. Mimics various stone blocks. If attacked, or a player spends too much time near it, will wake up and attack. Spawns deep underground.

Termite

Termites surrounding a termite nest, in the badlands

Silverfish variant. Neutral mob, but will work together if attacked (like Zombified Piglins). Will destroy any wood blocks near them. Spawns in termite nests in the Savanna.

Warped

Warped, with two portals, in the warped forest

Enderman variant. Spawns portals around it. When hit, will teleport to one of the portals at random. Always hostile to the player. Spawns in the Warped Forest.

Titan

Titan, with other raid mobs, in a village

Iron Golem variant. Immune to arrows and player melee attacks, requires creativity to kill. Spawns as part of raids.

Items

Sacrifice Glove

Player wearing a sacrifice glove, in a plains biome

Temporarily reduces the player’s max health by half, in exchange for a significant attack damage increase.

Scattershot

Player firing a scattershot, in a plains biome

Shoots exploding obsidian projectiles.

Katana

Katana floating on the ground

Low damage and durability, but cheap to craft, with a higher attack speed. Also has a forwards dash when right clicking.

Smoke Powder

Cloud of smoke created by thrown smoke powder, surrounding some husks on a beach

When thrown, creates a large cloud of smoke, blinding enemies caught within.

Rotten Steak

Player eating a Rotten Steak, looking at the sky

Increases hunger bar by four (same as steak), but has a chance to inflict Hunger.

Overgrown Pollen

Player holding Overgrown Pollen, looking at crops in a savanna village

Works like Bone Meal, but has a much higher chance of growing the plant its used on.

Overgrown Flower

Overgrown Flower next to a beach

Large pink flower, looks similar to the Plumeria. When a Plumeria takes damage near an Overgrown Flower, the flower has a chance to turn into another Plumeria. Has a chance to drop Overgrown Pollen when broken.

Dense Grass

Dense grass next to normal grass, in a desert biome

A block covered by grass on all sides.

Biomes

Overgrowth

Overgrowth biome, containing a mix of Overgrown Flowers and Plumerias

Large, jungle-like biome with lots of plants. Ground is made of Dense Grass. Home of the Plumeria.

Hidden Extras

Some additional content is also included, accessible through commands. This content is unfinished and not intended for general use, but could be fun to mess around with.

Credits

Concepts – Jhoto, MDL4848

Textures – Jhoto, MDL4848

Models – Jhoto, MDL4848

Sounds – Jhoto, MDL4848

Animations – Jhoto, MDL4848

Code – MDL4848

常见问题

Special Mob Variants 支持哪些 Minecraft 版本?

Special Mob Variants 支持 Minecraft Java 版 1.21.8,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Special Mob Variants 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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