Souls Combat HUD – Neoforge
作者:androJMC
Adds a "Soulslike"-style HUD that includes slots for equipment, a boss health bar, status indicators, and a display of your gear. Just like in FromSoftware games!!!
截图
介绍
中文介绍正在准备中,下面暂时显示原文。
-Souls Combat HUD – NeoForge (Unnoficial Port)
Original mod, design, art and code: Souls Combat HUD!!!!!

> ### 💛 Credits
> Original mod, design, art and code: Souls Combat HUD!!!!!
> This is an **unofficial community edition for NeoForge 1.21.1** built on top of their original mod. The concept, art, HUD design and the vast majority of the code are theirs — please go and support the original:
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This client side mod adds a **soulslike HUD** like the ones found in FromSoftware games, ready to play with ¡¡Epic Fight!!.

## ✨ What the mod includes
* **Equipment slots selector** – cycle weapon, offhand, spell and consumable with the arrow keys
* Compatibility with Iron’s Spells ‘n Spellbooks and MoreOffhandSlots
* Keep the hotbar hidden with AutoHUD
* **Status gauges** – including the status of your teammates
* **Alternative skill overlay UI** for Epic Fight
* **Custom boss bar**
* Support for client-only and client-server features. Every feature can be disabled through the config.
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## 🆕 What’s new in this edition

### 🖥️ Adaptive HUD scaling *(new)*
The whole HUD now scales with your game resolution, window size and GUI scale, so every element keeps its **relative position and size**. Change from a small window to fullscreen (or to a 4K monitor) and nothing ends up misplaced.
* Global switch and reference height under `hud_scaling` (`enabled`, `reference_height`).
* Elements can opt in/out individually with `scale_with_resolution`.
### 🤝 Touch’n Motion and EFM compatibility *(new)*
**Touch’n Motion** adds procedural animations: hands on fences and walls, balancing on blocks, leaning torso, feet on uneven ground, riders following their horse…
Since the character preview in the crest is your **real player entity**, those animations used to leak into it: the doll would flip around, twist and flail every time you touched a fence or balanced on top of it.

Now the crest doll **ignores Touch’n Motion completely** while it is being drawn:
* The doll stays calm and upright, always with the same pose.
* Touch’n Motion’s internal state for your real character is **never touched**, so what you do in the world is not cancelled or glitched by the HUD.
### ⚔️ Cleaner Epic Fight doll *(improved)*
* The crest preview uses the **vanilla player model** while Epic Fight is installed (Epic Fight armor looked broken inside the GUI on 1.21.1). Combat mode still works normally in the world — only the doll changes.
* **Lighting fix:** the doll was dark in front and lit from behind; the light direction is now corrected for the preview.
* Entity Model Features (Fresh Animations, etc.) can no longer make the doll breathe, sway or move.
### 🧊 Legendary Survival Overhaul control *(new)*
Hide, move and scale each LSO element independently under `legendary_survival_overhaul`:
`thirst_bar`, `cold_hunger_bar`, `temperature_icon`, `wetness_icon` and `body_damage_icon`
— each one with `hidden`, horizontal/vertical offset, `scale` and `scale_with_resolution`.
### 💧 Thirst Was Reclaimed *(improved)*
* The vanilla thirst bar can be **hidden again** on 1.21.1 (`hide_thirst_bar`).
* New option `crest_thirst` shows the **thirst value next to the crest**, like hunger and armor.
### 🔮 Iron’s Spells ‘n Spellbooks tidy-up *(new)*
* `hide_mana_bar` – hides Iron’s own mana bar above the hotbar (the HUD already shows your mana).
* `hide_spell_bar` – hides the spell selection bar next to the right equipment slot.
* `hide_previews_with_spellbook` – hides the neighbouring spell previews while a spellbook with spells is equipped.
### 🧪 Status effect level toggle *(new)*
`show_amplifier` lets you show or hide the level number (II, III…) on status effect icons, so you can keep only the clean icon.
### 🔄 Live server config reload *(new)*
When the server config is reloaded or edited, the changes are **sent to every client automatically** and the party trackers are recalculated. No restart required.
### 🚀 Ported to NeoForge 1.21.1
The whole mod was ported from Forge 1.20.1 to **NeoForge 1.21.1**, including the new GUI layer system.
> ℹ️ Mine and Slash support from the 1.20.1 version is not included in this edition.
* The mod is 100% configurable via the NeoForge configuration interface, with no need for a separate mod.
* An option has been implemented to disable the user interface of other mods—such as the spell bar from *Iron’s Spells*
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## 🔌 Compatible mods (all optional)

## 📋 Requirements
* Minecraft **1.21.1** · NeoForge **21.1.x**
## ⚠️ Notes
* If you get *”Payload may not be larger than 32767 bytes”*, install **Packet Fixer**.
* Cold Sweat repositions the item name text — disable its *Custom hotbar layout*.
* No Hunger makes the armor level reappear — disable *Render armor at hunger*.
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## 🙏 Credits & License
– Claude (Anthropic) & Gemini (Google) for technical assistance during porting and asset generation.
* **Original mod, design, art and code: Souls Combat HUD
Also check out their partner mod: Souls Message Banners.
* NeoForge 1.21.1 edition and the changes listed above: androJMC
* Compatibility targets: Epic Fight, Iron’s Spells ‘n Spellbooks, MoreOffhandSlots, FTB Teams, ParCool, Paraglider, Thirst Was Reclaimed, Legendary Survival Overhaul, AutoHUD, Entity Model Features, Touch’n Motion, Create, Not Enough Animations and Player Animator — all property of their respective authors.
* Licensed under the **MIT** license, same as the original project.
常见问题
Souls Combat HUD – Neoforge 支持哪些 Minecraft 版本?
Souls Combat HUD – Neoforge 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Souls Combat HUD – Neoforge 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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