Sol’s AuthLogin
A server-side authentication mod. It provides a complete login/registration system for servers that require an additional layer of account security.
截图
介绍
Sol’s AuthLogin System
Overview
Sol’s AuthLogin is a powerful and secure authentication system designed for Minecraft servers, now upgraded with a modern token-based auto-login system for improved security and player experience.
Note: **Required to** __install into server__/mods folder and is __recommended to be installed on client-side__ as well for auto-login feature & stable authstate restrictions.
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🔐 Key Features
🆕 Secure Token-Based Auto-Login
- Replaces outdated IP-based sessions with a secure token authentication system
- Players receive a unique login token after
/loginor/register - Enables safe and seamless auto-login on future joins
- Falls back to manual login if client mod is not installed
✔ Requires mod on both client & server for full functionality
🔑 Core Authentication System
/register <password> <confirm>— Create a new account/login <password>— Authenticate returning players/change_password <old> <new> <confirm>— Update credentials securely
🛡 Advanced Security Features
- SHA-256 password hashing with per-user unique salt
- Rate limiting to prevent brute-force login attempts
- Temporary account lockout after failed attempts (configurable)
- Multiple session prevention (one account = one player)
- Optional session caching fallback for compatibility
🚫 Strict Pre-Authentication Protection
Until a player is authenticated, they are fully restricted:
- No movement (frozen state)
- No block breaking or placing
- No inventory or container access
- No item pickup
- No combat interaction
- No chat (except auth commands)
- No command usage (except
/login&/register) - Perspective switching is blocked
⏱ Smart Timeout System
- Configurable login timeout with auto-kick
- Grace period before teleporting after login
- Action bar + title reminders at configurable intervals
📍 Spawn & Return System
- Optional spawn teleport on join
- Automatically returns players to their original position after login
- Crash-safe position persistence
- Supports world spawn or custom coordinates
🧩 Admin Commands (/auth_admin)
reload— Reload configurationresetpassword <player> <newPassword>— Reset player passwordunregister <player>— Remove player accountforcelogin <player>— Authenticate player manuallyforcelogout <player>— De-authenticate playerinfo <player>— View auth statuslist— List all registered players
⚙ Highly Configurable
- Authentication timeout & session settings
- Password rules (length, complexity, requirements)
- Fully customizable messages
- Flexible spawn/teleport behavior
🎯 Who Is This For?
✅ Ideal for Offline-Mode (Cracked) Servers
- No Mojang authentication → anyone can use any username
- Prevents account impersonation and griefing
- Ensures only registered users can access their accounts
- Essential for protecting player progress and data
⚠ On Online-Mode Servers
- Mojang already verifies player identity and UUID
- No risk of impersonation
- Using this mod may cause double authentication (Mojang + mod)
👉 Still usable, but generally redundant unless extra security layers are needed
🚀 Why Choose Sol’s AuthLogin?
- Strong protection against common exploits
- Smooth player experience with auto-login
- Built for stability, configurability, and real server environments
Author: Solmochi
Found a bug or have a suggestion? Don’t hesitate to leave a comment! I will answer it as fast as I could 🙂
常见问题
Sol’s AuthLogin 支持哪些 Minecraft 版本?
Sol’s AuthLogin 支持 Minecraft Java 版 1.16.5–1.21.1,共 3 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Sol’s AuthLogin 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。
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