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SnakePlayer

作者:TACOWASA059

MOD that allows the player to become a snake

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介绍

中文介绍正在准备中,下面暂时显示原文。

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snake

MOD that allows the player to become a snake.

The length of the player snake changes according to XpLevel.

The number of segments is XpLevel+1.

0. player NBT

NBT Key Type Purpose
IsSnake Boolean Indicates whether the player is in “snake mode.”
SnakeHeadSize Float Stores the size of the player’s head in snake mode.
SnakeBodySegmentSize Float Represents the size of the player’s body segments in snake mode.
SnakeDamage Float Damage an entity suffers when it comes into contact with a player segment
SnakeSpeed Float Determines the automatic movement speed of the player in snake mode.

1. Command

1.0. vanilla

You can use vanilla commands to modify the experience.

/experience set @s 100 levels

1.1. /snake <targets> <dataparameter_key> <value>

targets: Specifies the player(s) to apply the command to.

DataParameter_key: Specifies which attribute to modify. The following keys are available:

  1. isSnake: A boolean (true or false) that determines whether the targeted player(s) should be in “snake mode.”

  2. headSize: The size of the snake’s head (float, range: 0.1 – 10.0).

  3. bodySegmentSize: The size of each body segment (float, range: 0.1 – 10.0).

  4. damage: The damage dealt by the snake’s body segments (float, range: >= 0).

  5. speed: The movement speed of the snake (float, range: 0.0 – 0.75).

Effect: Adjusts the corresponding attribute for the targeted players.

Each attribute has specific valid ranges, and attempting to set a value outside these ranges will result in an error.

1.2. (MOD ver1.3+) /snake config <action> [parameters]

Configuration to allow players to respawn avoiding other player positions already present.

Find the respawn position by partitioning the rectangular region with one side L centered at cx and cz into a grid with size r.

set: Allows modifying configuration settings related to the snake system.

  • spread <true|false>

Enables or disables the spread functionality.

true: Enables spreading.

false: Disables spreading (default spawning).

  • spread_pos <cx> <cz>

Sets the spread position’s center coordinates.

cx: X-coordinate (double)

cz: Z-coordinate (double)

  • spread_Range <L> Sets the maximum range within which the snake spreads.

L: (double, range: 0.1 – 10000.0)

  • spread_minimum_distance <r> Sets the minimum distance between spread entities.

r: (double, range: 0.1 – 100.0)

  • segment_experience <exp> Sets the segment’s experience orb.

segment_experience: (int : 0 -)

get <key>: Retrieves the current value of a configuration setting.

常见问题

SnakePlayer 支持哪些 Minecraft 版本?

SnakePlayer 支持 Minecraft Java 版 1.20.1–26.3,共 9 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

SnakePlayer 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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