SkySpells
A minecraft mod that introduce more than 16 skyrim spells into Minecraft. From Illusion to Destruction : "It just work" ! And yes even in multiplayer !
截图
介绍
IMPORTANT : IF YOUR GAME DID CRASH OR IS CRASHING -> UPDATE TO THE LATEST VERSION

Ah… Who never wanted to have spell in minecraft, spells that are vanilla like, but blend perfectly with other adventure mods, just like skyrim’s spells… Introducing Sky Spells !
A minecraft mod that introduce 16 skyrim spell into the game. It’s in active development but it’s 100% usable ! Any kind of return is appreciated ! (@7375727669 on discord 😉
How to cast spells
You’ll first need the Spell Item (
) that you get with this craft :

After you crafted it, it now mean you’re worthy of using it even after your death ! So it mean that now everytime you die you get it back automatically in your inventory.
If you prefer using it the old way : the Spell Item is given to you as soon as you login or die without needed to craft it. I’ve implemented a gamerule for it : _give_spell_item_by_default_ that you can set to true.
To use it, just punch the air with the spell book in your mainhand then a menu will show up 🙂
Choose a spell by clicking on one of them.
Once you’ve choosed one there is two way of using a spell :
- You can hold your right click button with the spell in hand to make it load and a little icon on the bottom left will indicate when the spell ready to use. Then you release your right click button the spell will take effect – just like a bow !
- Just hold right click to make use of the spell like with the healing spell or the detect undead/life spell
All of the spells this mod is adding !
Alteration
Detect Dead
Detect Life
Transmute
Water Breathing
Stoneflesh
Restoration
Heal
Fast Healing
Stendarr’s Aura
Conjuration
Bound Sword
Conjure Familiar- Conjure Flame Atronach (coming next release – just need the model)
Illusion
Calm
Fury
Invisibility
Destruction
Frostbite
Fireball
Lightning Rune
Fire Rune
Gamerules
If something in the mod don’t feel right : you have (for now) 3 gamerules at your disposition
_lock_spell_item_ : Make it so you’re not dropping the spell book inadvertently : default is true.
_give_spell_item_by_default_ : Make it so you do not need to craft the spell item to have it (it’s given automatically when you die and login) juste like in older releases : default is false.
_spawn_distance_conjuration_ : So you can adjust the spawn distance of conjured entity : default is eight block.
_invisibility_spell_duration_ : If you wan’t to add more or less duration to the invisibility spell : default is 600 ticks.
If you need to get one, just tell me, I will add it
Releases
Work for the next release
Reworking how you get the spell item ’cause the actual method is a little intrusive- Adding advancements
Conjured creature now have their name with your’s in it 🙂Make so your not triggering your own runeAdding a Fire Rune spell- Adding a Conjure Flame Atronach spell
- Fire atronach model
Cleaning the project- Decider de si on introduit une enième barre de mana où si on test une solution plus vanilla (avec saturation comme avec la lance ? ou avec de l’experience ?)
Work of the second release
Change of the spell menu to have more spelland more aestetic -> done and mcreator has fix the bug on their side (https://github.com/MCreator/MCreator/issues/6535)
Corrected a CRITICAL BUG that will make you crash if you die, give or throw your spell_item -> done and mcreator has fix the bug on their side (https://github.com/MCreator/MCreator/issues/6495)
Invisibility spell
Fireball spellLightning Rune spell
Stoneflesh spellWaterBreathing spell
FastHealingStendarr’s Aura
Update du nom du conjured wolfAdded gamerule for some timed spellAdded a description to the item spell
Work of the first release
Ne pas casser / taper de mob quand on l’ouvre mais ducoup on peut plus ouvrir le menu dans la main gaucheFaire en sorte que ce spell book soit obtenable quand on arrive dans le mondeFaire en sorte que le menu ne s’ouvre pas quand on le récupèreFaire en sorte que l’on ne puisse n’en avoir qu’unBound sword qui ouvre le spell selectorClore le menu quand on clique sur un sortChanger le nom du menuGamerule pour les messages de logsQuand on en a un qui est tombé on peut le pick up et il est pas suppriméEffets de particulesProjectile calme et furry qui font des dégâtsProjectile calme + fury disparait au bout d’un certain temps : pour l’optimisation
Equilibrer le conjured wolfAnimation/overlay when you charge the spellFaire apparaître le loup là où on regarde dans un rayon de 8 blocsGamerule to change the size of conjuration spell spawn limitOptimise item dropsSound bug when you drop an itemMessage quand tu peux pas faire le spellGamerule to lock the book into the player inventoryMake it so you can only have one familiar under your commandBug about the familiar shaking when is time is comingFamiliar optimisation with possible bug correction about synced data between client and serverFaire un système de message quand il se passe quelque chose qui n’est pas voulu de base
Thanks
Thanks to the Pylo team for making mcreator and thanks to the internet an endless well of knowledge.
Greeting, Survi :3
P.S. : It’s made by using mcreator and made without any uses of ai and that’s a good mod, trust me 😉
常见问题
SkySpells 支持哪些 Minecraft 版本?
SkySpells 支持 Minecraft Java 版 1.21.8–26.1.2,共 2 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
SkySpells 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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