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Shader Carry

作者:PGC

Fixes the invisibility and broken lighting bugs when carrying entities or blocks with the Carry On mod while using Shaders.

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介绍

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📦 Carry On Shader Fix (Shader Carry)

A client-side add-on for the Carry On mod that completely fixes rendering issues when playing with Shaders (Iris, Oculus, Optifine).

🐛 The Problem

If you use the original Carry On mod alongside shaders, you might have noticed two annoying bugs:

  1. Invisible Entities: Animals or mobs you pick up completely disappear.
  2. Broken Lighting: Blocks or chests you carry have weird half-black shadows or broken lighting.

This happens because the original mod uses a custom rendering buffer and disables vanilla depth testing, which breaks how shaders calculate light and geometry.

🛠️ The Solution

This mod carefully patches the rendering system of Carry On without modifying the original mod’s core logic.

  • It completely rewrites the carrying renderer to use the vanilla RenderLayer (for entities) and ItemRenderer (for blocks).
  • Entities and blocks are properly attached to the player’s body layer, meaning they move smoothly with your camera and receive 100% accurate shadows, lighting, and normal maps from your shaders.

⚙️ Compatibility & Requirements

  • Client-side only! You only need this on your client. Servers don’t need it.
  • Requires Carry On to be installed.
  • Compatible with Iris, Oculus, and any shader pack

🤝 Credits

All credits for the original carrying mechanics go to the creator of Carry On (Tschipp). This is purely a visual rendering patch for shader users.

常见问题

Shader Carry 支持哪些 Minecraft 版本?

Shader Carry 支持 Minecraft Java 版 1.20.1–26.2,共 7 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Shader Carry 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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