介绍
Reduces the time your game freezes when changing shader settings or turning a shader on or off by preparing the new shader in the background.
Reloading shaders with R or turning them on no longer freezes your game for seconds – the switch takes about 0.4 s, and the world stays visible. Changing the render distance, smooth lighting, biome blend or leaves no longer empties the world while chunks rebuild. With Voxy, your LODs stay loaded through all of it.
What it does Iris normally loads and compiles a shader pack on the render thread, and every reload makes Sodium (and Voxy) throw away and rebuild all chunk meshes. Seamless Shader Reload prepares the new pack on a background thread, compiles its shaders in a separate GL context and loads them as finished program binaries, so the game keeps rendering until the switch. Chunk meshes are only rebuilt when the new pack actually needs it, and then in the background while the old ones stay visible. Each feature checks your Iris, Sodium and Voxy versions at startup and turns itself off, falling back to the normal behaviour, if anything doesn’t match.
Requires: Minecraft 26.3, Fabric Loader ≥ 0.19.5, Java 25. Optional: Iris, Sodium, Voxy, LoadShift. Fabric API is not needed.
常见问题
Seamless Shader Reload 支持哪些 Minecraft 版本?
Seamless Shader Reload 支持 Minecraft Java 版 26.3,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Seamless Shader Reload 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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