介绍
中文介绍正在准备中,下面暂时显示原文。
screenspec is a NeoForge library that turns a JSON screen definition into a working Minecraft Screen — no codegen, no hand-laid-out widgets.
Design your mod’s UI visually in the MC Screen Designer, export a ScreenSpec JSON, drop it in your mod’s resources, and open it in three lines of code:
ScreenSpec spec = ScreenSpecLoader.fromResource(rm, "your_modid", "settings_screen");
SpecScreen screen = new SpecScreen(Component.literal("Settings"), spec);
Minecraft.getInstance().setScreen(screen);
Wire up behavior with a fluent listener API — no subclassing required:
screen.on("save_btn", (id, s, v) -> save())
.on("volume", (id, s, v) -> setVolume((Double) v))
.on("hardcore", (id, s, v) -> setHardcore((Boolean) v));
Features
- Buttons, toggle buttons (with radio groups), sliders, text inputs, labels, panels, and icons
- Live data bindings — push game state into widget text, enabled state, and visibility every frame
- Declarative action ids for reusable cross-screen event handling
- Custom widget types, panel textures, and icon resolvers via simple overrides
Targets: Minecraft 1.21.5 / NeoForge 21.5.x / Java 21
常见问题
ScreenSpec 支持哪些 Minecraft 版本?
ScreenSpec 支持 Minecraft Java 版 1.21.1–26.2,共 3 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
ScreenSpec 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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