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Scaling Difficulty

作者:Herobrot

Scale mob statistics based on time/distance traveled in the world. Port from Globox's RpgDifficulty

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介绍

中文介绍正在准备中,下面暂时显示原文。

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cloth-config-api
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Scaling Difficulty is a port from Globox’s RpgDifficulty.

This mod increase the stats of the mobs over time and distance.

Only Server-Side required

  • Client if want to use the HUD for debug testing
Highly Configurable
  • startingFactor: Overall baseline multiplier (1.0 = vanilla stats, 2.0 = double stats).
  • startingDistance / startingTime: The delay (in blocks or minutes) before the difficulty begins to scale.
  • increasingDistance: Blocks needed to increase strength by the distanceFactor (e.g., 300 blocks = +10% stats).
  • increasingTime: Minutes needed to increase strength by the timeFactor (e.g., 60 mins = +5% stats).
  • heightDistance: Blocks above/below startingHeight needed to increase strength by the heightFactor.
  • maxFactorHealth / Damage / Protection: The absolute maximum multiplier allowed (e.g., 2.0 = max double stats).
  • maxFactorSpeed: Max speed multiplier (Applies only to Special Speedy Zombies).
  • allowRandomValues: Enables randomized stat variations on spawn.
  • randomChance / randomFactor: The % chance for a mob to mutate, and the maximum % variance of those stats.
  • extraXP: Dynamically calculates bonus XP drops based on the mob’s active strength multiplier.
  • maxXPFactor: The maximum allowed multiplier for XP drops (e.g., 2.0 = double XP max).

常见问题

Scaling Difficulty 支持哪些 Minecraft 版本?

Scaling Difficulty 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Scaling Difficulty 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。

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