Sable Encounters
way of making sable sublevels spawn with entities/structures
介绍
it currently adds some invisible entities that upon spawning instantly paste a set sable schematic also adds a block that replaces nearby creative motors with survival motors, a block thats turns into a chest with random loot from a loot table, a some blocks that can help a lot to make automated ships seem more alive and a super cool system for stuff to despawn so it doesnt pile up
it also adds some sublevels spawning during a raid and a block with a bossbar that goes down when certain blocks around it are destroyed
i can see this getting used in one of these big modpacks like “Into the Betweenlands” where theres already everything configured so you can just hit create new world and have the perfect modded experience
currently working on:
a reputation system that changes if some encounters spawn.
making every encounter have a json file that has some conditions for spawning
making the mod have a folder where you can throw in “encounter packs” that contain some blueprints and json files
常见问题
Sable Encounters 支持哪些 Minecraft 版本?
Sable Encounters 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Sable Encounters 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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