跳到正文

Sable: Collision damage (Create Aeronautics)

Adds damage to objects from the Sable engine

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

Sable Collision Damage adds impact-based damage for Sable sub-level structures, aimed especially at Create: Aeronautics ships.

When a physics structure hits the world (or another structure) hard enough, blocks can break from the collision, turning crashes into real consequences instead of a harmless bump. This is useful if you want:

More believable ship physics and “landing mistakes matter” gameplay
Ship-to-ship ramming and accidents to have visible results
A lightweight way to add danger to Sable-powered contraptions without changing the rest of your modpack

Config (in sablecollisiondamage-common.toml):

  1. minBreakSpeed: minimum collision speed required to start breaking blocks
  1. staticSlowdownPerBlock: additional slowdown applied per broken block (helps prevent chain-reaction destruction)

Demonstration:

Compatibility note: the mod is designed to coexist with Sable’s own special block behaviors (for example, TNT keeps its original handling).

Similar to this mod, but Valkyrien skies

This is an alpha version, and only a small part has been implemented.

常见问题

Sable: Collision damage (Create Aeronautics) 支持哪些 Minecraft 版本?

Sable: Collision damage (Create Aeronautics) 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Sable: Collision damage (Create Aeronautics) 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

评论

登录后评论和评分

Prosto_chelovechic 的其他作品

查看全部 →