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RPGAttr

作者:Partonetrain

Adds compatibility to Spell Engine/Jewelry item configs for many modded attributes

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介绍

中文介绍正在准备中,下面暂时显示原文。

Allows you to use attributes from certain mods in Spell Engine item configs (Jewelry, Wizards, Archers, Paladins, etc.), and adds some other features to integrate involved mods more (configured via gamerules).

RPGAttr supports:

RPGAttr adds the following gamerules:

  • vanillaCrits: whether or not vanilla (falling) crits are enabled. Defaults to true (vanilla behavior).
  • difficultyDamageScaling: whether or not the 0.5x (Easy) or 1.5x (Hard) damage scaling is applied. This does not effect other consequences of world and local difficulty. Defaults to true (vanilla behavior).
  • zenithCritsMeleeOnly (Only when Zenith Attributes is installed): whether or not the zenith_attributes:crit_chance attribute is only effects melee crits. Defaults to false (standard ZA behavior).

Note: Any mod that mixes in to EntityAttribute [yarn name] class initialization such as Step Height Entity Attribute should already be compatible with Spell Engine. This mod works by literally cancelling the registration of these mods’ attributes and registering them at a different time. I have not observed any problems with this, but keep this in mind while debugging your modpack.

常见问题

RPGAttr 支持哪些 Minecraft 版本?

RPGAttr 支持 Minecraft Java 版 1.20.1,可用的加载器:Fabric / Quilt。下载时注意选择和你游戏版本一致的文件。

RPGAttr 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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