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Road Architect: Goosker’s Patch

作者:Goosker

This mod aims to optimize the mod Road Architect so that it runs smoothly and has less bugs.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Description

This is a performance/bug fix fork. This mod is to be added in place of Road Architect. Full credit goes to the original creator of the mod.

This mod is completely compatible with the config file that the original mod generates, and works seemlessly with Road Architect: Encounters, so this can be used interchangably with the original mod.

There are 3 main fixes that this mod aims to target:

  1. Reduce the cpu getting hung up causing entity freezing and chunk stalling in game, especially when running the mod in conjunction with an LOD like Distant Horizons. This mod prevents that almost entirely by introducing across-tick asynchronous pathfinding.
  2. Makes roads generate in a more natural, weaving pattern instead of the occaisional straight shot, making the roads more naturally bendy and windy.
  3. Prevents deletion of structures the roads generate past or into, prioritizing the structure gen over the pathway gen. See github issue here: https://github.com/Shadscure/RoadArchitect/issues/51

Bonus Features

  • This mod also adds compatibility with Countered’s Terrain Slabs and generates vanilla slabs too so there is no need to put their slab variants in via the config unless you want the pathway to look more textured
  • Added road pathway generation compatibility with Terralith structures and all mods included in the modpack “Goosker’s Medieval Modpack”

Caveat(s)

  • The way this mod was reworked, paths will spawn in AFTER your chunk loads in (in most cases)

常见问题

Road Architect: Goosker’s Patch 支持哪些 Minecraft 版本?

Road Architect: Goosker’s Patch 支持 Minecraft Java 版 1.20.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Road Architect: Goosker’s Patch 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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