跳到正文

Resource World

作者:IAFEnvoy

A server side mod to create resource worlds

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

Resource World

This mod can create resource worlds. These worlds can reset standalone from main worlds.

Logically support modded dimensions.

Features

  • Create separated resource worlds from any exists dimensions
  • Standalone seeds, game rules, difficulties and world borders
  • Reset standalone

Commands

Root command: /resourceworld

Player Commands

  • /resourceworld home: Teleport to your spawn point. This is the only way to exit resource worlds without other mods.
  • /resourceworld tp <world id>: Random teleport to resource worlds.

Admin Commands

  • /resourceworld create <world id> <type/flat> ... [<seed>]: Create a resource world with specific dimension options.
    Seed is optional, leave blank for random seed.
  • /resourceworld create <world id> mirror <dimension>: Create a snapshot of an existing dimension.
  • /resourceworld create <world id> template <template> <dimension>: Create a snapshot from a template.
  • /resourceworld delete <world id>: Permanently delete a resource world.
  • /resourceworld reset <world id>: Reset specific resource world. (Delete previous one and create new with different
    seed.)
  • /resourceworld enable/disable <world id>: Enable/Disable specific resource world.
  • /resourceworld settings <world id> <option> [<new value>]: Configure resource world settings.

All available settings

  • centerX: Center X of the world border.
  • centerZ: Center Z of the world border.
  • range: World border radius.
  • spawnPoint: Resource world spawn point.
  • cooldown: /resourceworld tp cooldown.
  • hideSeedHash: Whether hide resource world seed hash from players, open this can partly prevent seed cracking but may
    cause wrong biome sounds and sky colors.
  • allowHomeCommand: Whether allow using /resource home command.

Copy world sources

  • mirror <dimension> snapshots an existing loaded dimension in the current save. The server saves before copying.
  • template <template> <dimension> loads a snapshot from <server directory>/resourceworld/<template>.

Both types copy only region, entities, and poi. Template folders use normal save layouts: the template root is the
overworld, DIM-1 is the Nether, DIM1 is the End, and dimensions/<namespace>/<path> is any other dimension.
Both types preserve their original source seed and never accept a seed argument. Resetting only refreshes the copied data.
Templates must include their original level.dat so template can read the seed.

Developer Usage

If you want to customize the dimension random teleport locator, create a class implement RandomTeleportEntrypoint,
then annotate with @EntryPointProvider(slug="random_teleport_locator")(forge) or write into entrypoint
random_teleport_locator(fabric)

常见问题

Resource World 支持哪些 Minecraft 版本?

Resource World 支持 Minecraft Java 版 1.20–26.1.2,共 7 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

Resource World 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

评论

登录后评论和评分

IAFEnvoy 的其他作品

查看全部 →