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Redstone-Game Tick Sync

作者:r1ppl3

Syncs the Redstone tick rate to the game tick rate at 1:1.

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介绍

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Redstone-Game Tick Sync

Standard Minecraft redstone is capped at 10Hz (one tick every other game tick). This mod overclocks the redstone engine, syncing logic components to the 20Hz Game Tick, allowing for circuits that are twice as fast, more responsive, and more precise. The goal is to speed up Redstone without changing the tickrate of the rest of the world.


Broken Redstone Machines Warning

Because this mod changes the fundamental math of redstone timings, many vanilla machines that rely on precise timings will break.

  • Existing Builds: Any machine relying on 2-tick timings (standard 3×3 doors, older flying machines) will likely need adjustments.
  • Piston Spitting: Some precise machine timings may now require longer delays to prevent piston spitting.

Changes

This mod modifies the tick delay of some redstone components. Components not mentioned are not changed. Below is exactly how each component is affected:
(Note: 1 vanilla redstone tick is 2 game ticks.)

Transmission Components

  • Redstone Repeaters:
  • Vanilla: Delays of 2, 4, 6, or 8 game ticks (0.1s to 0.4s).
  • Synced: Delays of 1, 2, 3, or 4 game ticks (0.05s to 0.2s).
  • Redstone Comparators:
  • Vanilla: 2 game tick delay (0.1s).
  • Synced: 1 game tick delay (0.05s).

Power & Inversion

  • Redstone Torches:
  • Delay: Reduced from 2 game ticks to 1 game tick.
  • Burnout: To support high-frequency 20Hz clocks, the burnout threshold has been increased from 8 to 16 state changes per 60 ticks. This prevents torches from “flicking off” during normal high-speed operation.

Recommended Mods/Dependencies

  • Alternate Current (Highly Encouraged / Optional)

常见问题

Redstone-Game Tick Sync 支持哪些 Minecraft 版本?

Redstone-Game Tick Sync 支持 Minecraft Java 版 26.1.2,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Redstone-Game Tick Sync 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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