**This is a new mod!** If you find any bugs or issues, please let me know in the comments and I’ll fix them as soon as possible.
# 📌 Recipe Pinner
**What do I need to make this, and how do I get it?** Recipe Pinner answers that without leaving your inventory, and keeps a short to-do list of the things you’re working towards.
## 🔎 Hover for 3 seconds
Hold your mouse on an item in **any** inventory screen (your inventory, chests, crafting tables, furnaces, modded machines). A small ring fills up next to the cursor, and a modern panel slides in on the left of the screen:
– **Every way to make it:** crafting (as a grid), furnace, blast furnace, smoker, campfire, stonecutter, smithing table, and **other mods’ machines**. Flip through them with `<` `>`.
– **The materials** it needs, with how many you have (green: enough, yellow: missing).
– **How to get it**, for things that aren’t crafted (ores, mob drops, plants…).
– Hold the mouse on an ingredient **inside the panel** to look that one up too.
– **Shift** opens it in half a second.
Mods can even show machines that don’t use normal recipes (Strike & Shield’s Missile Assembler, True Survival’s Cooking Pan and Butcher Block are already supported).
## 📋 Pin it
The **Pin** button adds the item to your task list (up to 12). A compact list on your screen shows each pinned item and how many you have. It stays out of the way: it sits below other HUDs in the corner and hides while a screen is open.
## ✅ Goals
A **pin button** in the top-left corner of every inventory opens your list. Open a task with **Details**:
– Set **how many** you need (`-` `+`, Shift for 10, or type it).
– Turn on **Goal mode**: when you have enough, you get a **green check** and a notification, and the task removes itself.
– See the full recipe and the materials for the whole amount, or **Unpin**.
## ⚙ Your way
– A switch next to the pin button turns the 3-second panel **on or off**.
– Show or hide the on-screen list, and place it **top left**, **left middle** or **top right**.
– Tasks are saved per world and per server.
**Requires:** Minecraft 1.20.1, Forge 47+. Client-side only.
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