跳到正文

ReachHUD

作者:kvapilvaclav0

Live HUD of your block- and entity-interaction reach in metres. Press K to toggle.

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

ReachHUD is a tiny client-side overlay that reads the two attributes that actually control how far you can reach — player.block_interaction_range and player.entity_interaction_range — and prints them, live, in the corner of your screen.

What it does

  • Two small lines in the bottom-right of the HUD:
  • Block: 4.5m — how far you can break or place blocks.
  • Entity: 3.0m — how far you can hit mobs and players.
  • Each line shows the delta vs. the vanilla survival baseline in parentheses, e.g. Block: 5.0m (+0.5) in creative, or Block: 8.5m (+4.0) if you have an attribute modifier from gear/effects.
  • Colour-coded: green when you have a bonus, red when reduced, white when standard.
  • Numbers update every frame, so anything that changes your reach is reflected instantly.

Why

  • PvP. Crystal-clear feedback on the reach you are actually working with.
  • Precise building. Block reach in creative is 5.0 m by default; ReachHUD shows the real number so you don’t overshoot.
  • Sanity-check modifiers. Any datapack, server plugin, or mod that touches reach attributes shows up here immediately.

Controls

  • K — toggle the HUD on/off (default: ON).

Notes

  • Pure client-side. Works on any Fabric server, vanilla-compatible.
  • No config file. No HUD when chat/inventory/pause is open, and respects F1.
  • Requires Fabric API. One JAR covers 1.21.8, 1.21.9, 1.21.10, and 1.21.11.

常见问题

ReachHUD 支持哪些 Minecraft 版本?

ReachHUD 支持 Minecraft Java 版 1.21.8–1.21.11,共 4 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

ReachHUD 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

评论

登录后评论和评分

kvapilvaclav0 的其他作品

查看全部 →