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Rain/Snow Server Sync

作者:alexkj101

This client side mod syncs rain and snow rendering with the server's biome temperature values rather than using the default biome temperature values.

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介绍

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This client side mod syncs rain and snow rendering with the server’s biome temperature values rather than using the default biome temperature values.

Normally, Minecraft clients determine rain and snow using the biome temperature information stored locally. This can cause visual inconsistencies on servers that dynamically modify biome temperatures at runtime. Essentially, the server might treat an area as cold enough for snow while players still see rain.

Dynamic Precipitation provides a simple solution by allowing your client to receive biome temperature overrides directly. The client then uses those temperatures when determining precipitation visuals, allowing rain and snow to accurately reflect the biome on the server.

常见问题

Rain/Snow Server Sync 支持哪些 Minecraft 版本?

Rain/Snow Server Sync 支持 Minecraft Java 版 1.21.8,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Rain/Snow Server Sync 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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