介绍
中文介绍正在准备中,下面暂时显示原文。
This mod automatically generates grass in surrounding chunks after rain.
- Configuration System (Config.java)
- Mod toggle control
- Generation interval configuration (in 10-tick units)
- Horizontal search range configuration (in 16-block units)
- Methods to retrieve actual values
- Environment Detection (EnvironmentChecker.java)
- Dimension restriction: Only works in the Overworld
- Height restriction: Y coordinate ≥ 10
- Biome filtering:
- Excludes cold biomes (snowy, frozen)
- Excludes arid biomes (desert, badlands)
- Excludes aquatic biomes (ocean, river, swamp)
- Excludes other unsuitable biomes (mushroom island, stone, caves, etc.)
- Post-Rain Grass Block Mechanism (RainGrassBlock + RainGrassBlockEntity)
- Generation timing: Generates around players during rain
- Generation position: 3 blocks above grass blocks, requiring blocks 1-3 above to be air
- Block characteristics:
- Transparent with no collision box
- Does not block light
- Is a solid block (with BlockEntity)
- Conversion logic:
- Detects nearby players after rain stops
- Applies bonemeal effect to grass blocks 3 blocks below
- Automatically removes itself
- Event Handling (RainGrassBlockEventHandler)
- Listens to player tick events
- Randomly generates post-rain grass blocks within configured range during rain
- Generates up to 2 blocks per tick, checking 4 random points
常见问题
raing_row 支持哪些 Minecraft 版本?
raing_row 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
raing_row 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
评论
登录后评论和评分