Pocket Creatures
Catch, train and battle 24 original creatures. Turn-based fights, evolution lines, wandering trainers and an index to fill in.
介绍
Pocket Creatures
A creature-collecting game built inside Minecraft. Twenty-four species across eight evolution lines, turn-based battles, wandering trainers, an index to fill in, a village clinic and shop, an opening cinematic and a start menu.
GETTING STARTED
The first time you join, the cinematic plays and asks you to choose one of three starters. After that, everything hangs off one key: press P to open the menu with your team, the index, and the intro again. If you prefer commands, /pocket start <species> does the same thing.
PLAYING
Wild creatures spawn near you, at a level that rises with distance from world spawn. Right-click one to start a battle.
Battles are turn-based. Moves have types, power, accuracy and uses (PP); turn order follows priority then speed. Criticals, same-type bonus and type matchups all apply. Status conditions – poison, burn, paralysis, sleep, frozen – change what a turn does.
Catching: throw a ball. Odds improve as the target weakens, and roughly double against a sleeping or frozen target.
Trainers walk the world and challenge you on sight once you have a team. Their team size and level follow how far you are from spawn. Beating one pays emeralds, and each trainer can only be beaten once.
Evolution happens on level up, at the level listed in the index entry.
Villages get a clinic and a shop counter beside the meeting point the first time you visit, in existing worlds as well as new ones. The clinic heals your whole team.
COMMANDS
/pocket or /pocket party – your team
/pocket start <species> – take a starter
/pocket heal – heal the team
/pocket dex – index progress
/pocket species – every species and its base stats
/pocket spawn <species> <level> – spawn one (operators)
/pocket give <species> <level> – add one to your team (operators)
/pocket trainer <tier> – spawn a trainer (operators)Pocket Creatures
A creature-collecting game built inside Minecraft. Twenty-four species across eight evolution lines, turn-based battles, wandering trainers, an index to fill in, a village clinic and shop, an opening cinematic and a start menu.
GETTING STARTED
The first time you join, the cinematic plays and asks you to choose one of three starters. After that, everything hangs off one key: press P to open the menu with your team, the index, and the intro again. If you prefer commands, /pocket start <species> does the same thing.
PLAYING
Wild creatures spawn near you, at a level that rises with distance from world spawn. Right-click one to start a battle.
Battles are turn-based. Moves have types, power, accuracy and uses (PP); turn order follows priority then speed. Criticals, same-type bonus and type matchups all apply. Status conditions – poison, burn, paralysis, sleep, frozen – change what a turn does.
Catching: throw a ball. Odds improve as the target weakens, and roughly double against a sleeping or frozen target.
Trainers walk the world and challenge you on sight once you have a team. Their team size and level follow how far you are from spawn. Beating one pays emeralds, and each trainer can only be beaten once.
Evolution happens on level up, at the level listed in the index entry.
Villages get a clinic and a shop counter beside the meeting point the first time you visit, in existing worlds as well as new ones. The clinic heals your whole team.
COMMANDS
/pocket or /pocket party – your team
/pocket start <species> – take a starter
/pocket heal – heal the team
/pocket dex – index progress
/pocket species – every species and its base stats
/pocket spawn <species> <level> – spawn one (operators)
/pocket give <species> <level> – add one to your team (operators)
/pocket trainer <tier> – spawn a trainer (operators)
REQUIREMENTS
Minecraft 26.2, Fabric Loader 0.19.3 or newer, Fabric API, and Java 25.
SERVER-AUTHORITATIVE
The rules live on the server. The client draws the screens and posts back which button was pressed, so a modified client cannot invent a catch or a win. Safe for multiplayer.
CREDITS
Bundles Controllable and Framework by MrCrayfish for controller support, included with permission. Pocket Creatures itself is released under the MIT license.
REQUIREMENTS
Minecraft 26.2, Fabric Loader 0
常见问题
Pocket Creatures 支持哪些 Minecraft 版本?
Pocket Creatures 支持 Minecraft Java 版 1.20.1–26.2,共 3 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Pocket Creatures 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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