Playsound_Pro – 音频播放专业版
This mod is an enhanced version of the vanilla /playsound command, adding features such as distance attenuation and looping playback.
截图
介绍
Core Features:
中国用户可以前往:https://www.mcmod.cn/author/37861.html
Can be used together with this mod. https://modrinth.com/mod/summer_xtjl_f5_camera_control/versions
🎵 Read audio files directly from resource pack
🗺️ Support area audio playback (dynamically adjust volume based on player position)
👥 Multiplayer compatibility (audio calculated independently for each player)
🔧 Rich command system
🌐 Full multi-language support (English & Chinese)
📁 Audio file location
Place your WAV format audio files into the following directory of the resource pack:
assets/summer_xtjl_audio/audio/
File Requirements:
Only supports .wav format files
File naming is recommended to use English or numbers
Supports all standard WAV audio parameters
Normal Audio Playback Command
Normal audio playback: /playsound_pro play
Parameter Description:
Category: Sound category (controls which in-game volume setting affects the volume)
unlimited – Not affected by in-game volume settings (always maximum volume)
master – Affected by master volume
music – Affected by music volume
record – Affected by jukebox/record volume
weather – Affected by weather volume
block – Affected by block volume
hostile – Affected by hostile mob volume
neutral – Affected by neutral mob volume
player – Affected by player volume
ambient – Affected by ambient volume
voice – Affected by voice volume
Loop: true (loop playback) or false (play once)
Filename: Audio filename (the .wav extension can be omitted)
Example: /playsound_pro play master false test
Area Audio Playback Command
Area audio playback: /playsound_pro play x= y= z= dx= dy= dz= center cx= cy= cz= cdx= cdy= cdz= mv=
[The farther away from the sound core area, the smaller the volume. Outside the range defined by x y z dx dy dz, no sound can be heard.]
Category: Sound category (controls which in-game volume setting affects the volume)
unlimited – Not affected by in-game volume settings (always maximum volume)
master – Affected by master volume
music – Affected by music volume
record – Affected by jukebox/record volume
weather – Affected by weather volume
block – Affected by block volume
hostile – Affected by hostile mob volume
neutral – Affected by neutral mob volume
player – Affected by player volume
ambient – Affected by ambient volume
voice – Affected by voice volume
Loop: true (loop playback) or false (play once)
Filename: Audio filename (the .wav extension can be omitted)
x=, y=, z=: Starting coordinates of the area
dx=, dy=, dz=: Area dimensions (can be negative, but cannot be 0)
center cx=, cy=, cz=: Starting coordinates of the sound core area [volume is always 100% within the sound core area]
cdx=, cdy=, cdz=: Dimensions of the sound core area
mv=: Minimum volume percentage (0-100), default is 0
Area Audio Features:
Audio only plays when the player is within the detection area
Volume changes dynamically based on player position:
Inside the sound core area: 100% volume
Inside the detection area but outside the core area: Volume gradually decreases with distance
Outside the detection area: No sound
The mv parameter sets the minimum volume, ensuring distant players can still hear faint sound [within the detection area range]
Area Audio Logic
常见问题
Playsound_Pro – 音频播放专业版 支持哪些 Minecraft 版本?
Playsound_Pro – 音频播放专业版 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Playsound_Pro – 音频播放专业版 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。
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