跳到正文

Played

作者:ZIP

Played is a lightweight Fabric mod that tracks local playtime for singleplayer worlds and multiplayer servers, with a total playtime display and optional Mod Menu config.

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

Played

CurseForgeModrinth

WebsiteDiscord

Played is a lightweight, client-side Fabric mod that tracks how long you play in each singleplayer world and on each multiplayer server. It also keeps a combined all-time total and displays your playtime directly in Minecraft’s existing menus.

All data stays on your device. Played does not require installation on the server and does not upload or synchronize your statistics.

Features

  • Tracks playtime separately for every singleplayer world
  • Tracks playtime separately for every multiplayer server address
  • Keeps a combined all-time total across worlds and servers
  • Shows playtime in the singleplayer world list and multiplayer server list
  • Shows total playtime on the title screen
  • Can show the current world or server playtime in the pause menu
  • Can show an optional playtime HUD while playing, with four selectable screen corners, adjustable size and offsets, and an optional background
  • Can show playtime in the player list, scoreboard sidebar, or action bar
  • Provides the client-side /played command for session, current, and all-time statistics
  • Provides /played session, /played current, and /played total shortcuts
  • Supports optional AFK detection with a configurable timeout
  • Pauses tracking while Minecraft itself is paused
  • Can sort world and server lists by playtime in ascending or descending order
  • Offers verbose, compact, and clock-style time formats
  • Supports separate MiniMessage templates for lists, the title screen, and the pause menu
  • Supports gradients and the {time}, {session}, {current}, and {total} placeholders in display templates
  • Offers an optional translucent background behind list playtime text
  • Places list text responsively around scrollbars and narrow screens
  • Keeps title-screen and pause-menu text away from existing bottom-left text where possible
  • Adds optional reset buttons to the Edit World and Edit Server screens
  • Lets world tracking, server tracking, and every display location be enabled separately

Configuration

Played provides a compact in-game configuration screen powered by YACL. When Mod Menu is installed, the settings can also be opened directly from the Mods menu.

Available settings include:

  • Singleplayer and multiplayer tracking
  • AFK pausing and AFK timeout
  • World-list and server-list playtime displays
  • Optional list backgrounds
  • Title-screen and pause-menu displays
  • Optional HUD display, background, anchor corner, size, horizontal and vertical offsets, and template
  • Player-list, scoreboard, and action-bar displays
  • World and server reset buttons
  • Ascending, descending, or disabled playtime sorting
  • Verbose, compact, or clock time formatting
  • Custom list, title-screen, pause-menu, and HUD templates

The HUD and other in-game overlays are disabled by default, so updating Played does not add a new permanent overlay unless it is explicitly enabled.

Individual world or server playtime can be reset from its edit screen with the compact ⏱ button. A confirmation dialog prevents accidental resets.

Without Mod Menu, Played continues to track and display playtime normally. Its properties file can still be edited manually while Minecraft is closed.

Reliable Local Storage

Played saves data periodically and whenever tracking pauses, the active world or server changes, a connection closes, or the client shuts down.

Writes use temporary replacement files instead of truncating existing data. Before an existing file is replaced, Played creates a .bak backup and can recover from that backup if the primary file becomes unreadable. Older storage layouts are migrated automatically, including recovery from an interrupted partial migration.

Server addresses are normalized consistently, so capitalization does not create duplicate entries. Renaming a saved server keeps its accumulated playtime.

Storage Locations

Each singleplayer world’s playtime is stored inside that world:

saves/<world>/Played/playtime.properties

The combined all-time total is stored at:

Played/alltime.properties

Multiplayer server playtime is stored at:

Played/server.properties

Configuration is stored at:

config/Played/config.properties

Updating

Existing world, server, total-playtime, and configuration data remain compatible when updating from previous Played versions. Replace only the old mod JAR; do not delete the Played or config/Played directories.

常见问题

Played 支持哪些 Minecraft 版本?

Played 支持 Minecraft Java 版 1.21.1–26.3,共 5 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Played 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

评论

登录后评论和评分