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PingSync

作者:joke161

Advanced ping synchronization and strict backtrack mod. Ensures fair hit registration for high-ping players with beautiful visual ghost rendering.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Overview

PingSync is a client-side utility mod designed to reduce hit registration delay caused by network latency on multiplayer servers.

How it works

The mod calculates the Round-Trip Time (RTT) between the client and server to adjust client-side attack timing, matching target coordinates more accurately with server-side entity positions.

Features

  • Latency-based attack timing adjustment.
  • Visual ghost indicator showing server-side entity bounding boxes.
  • Compatible with Sodium and Iris rendering pipelines.
  • Configurable via in-game menu (requires Cloth Config / ModMenu).

Limitations

This mod does not bypass server-side reach limits, modify combat reach values, or spoof network packets.

Currently accepting mod commissions — contact me on Discord: joke_s

常见问题

PingSync 支持哪些 Minecraft 版本?

PingSync 支持 Minecraft Java 版 1.16.5–1.21.1,共 6 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

PingSync 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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