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P2P-logistics

作者:Kalloer1

Wireless Channel Logistics​ for MC 1.20.1 (Forge) / 1.21.1 (NeoForge): Seamlessly transfer items, fluids, and energy across dimensions with no buffer. Need anything? Just press your G​ key!

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介绍

中文介绍正在准备中,下面暂时显示原文。

P2P — Wireless Channel Logistics

This my mod video

Bind any container face to a typed channel and let items, fluids, and energy travel point-to-point across dimensions — with no intermediate buffer.

Features

  • Typed channels — item, fluid, and energy channels are kept strictly separate.
  • Cross-dimension — transfer works across dimensions, not just across the base.
  • Per-channel tuning — set rate (throughput per run) and speed (ticks between runs) per channel.
  • Point-to-point — inputs push straight to outputs; there is no shared buffer to saturate.
  • JEI integration — the filter editor’s ghost-drag marking activates when JEI is installed.

How it works

Each channel has inputs (providers) and outputs (sinks). On every run the engine moves up to rate units from inputs to outputs, resolving block capabilities once per tick through a short-lived cache so large networks stay cheap. Idle channels back off adaptively to avoid wasted work.

License

GPL-3.0-only.

常见问题

P2P-logistics 支持哪些 Minecraft 版本?

P2P-logistics 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

P2P-logistics 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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