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P2P Channel Network

作者:Kalloer1

Server-authoritative point-to-point channels that move items, fluids, energy and more across dimensions - no buffers, just press G.

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介绍

中文介绍正在准备中,下面暂时显示原文。

# P2P — Wireless Channel Logistics

## This is my mod (https://www.bilibili.com/video/BV1c9bK6aEWH/?share_source=copy_web&vd_source=88fc102f03587a695c7ef12d8edfc01a)

Bind any container face to a typed channel and let items, fluids, and energy travel point-to-point across dimensions — with **no intermediate buffer**.

## Features
– **Typed channels** — item, fluid, and energy channels are kept strictly separate.
– **Cross-dimension** — transfer works across dimensions, not just across the base.
– **Per-channel tuning** — set `rate` (throughput per run) and `speed` (ticks between runs) per channel.
– **Point-to-point** — inputs push straight to outputs; there is no shared buffer to saturate.
– **JEI integration** — the filter editor’s ghost-drag marking activates when JEI is installed.

## How it works
Each channel has inputs (providers) and outputs (sinks). On every run the engine moves up to `rate` units from inputs to outputs, resolving block capabilities once per tick through a short-lived cache so large networks stay cheap. Idle channels back off adaptively to avoid wasted work.

## License
GPL-3.0-only.

常见问题

P2P Channel Network 支持哪些 Minecraft 版本?

P2P Channel Network 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

P2P Channel Network 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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