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Old Crystals

作者:rawnet

Adds back the old look of Crystals. Toggleable via /oldcrystals

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介绍

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Old Crystals

Credit goes to Quelchi for the idea.

Brings back the old look of End Crystals.

Newer versions changed how the entity render pipeline lights double sided faces
(PER_FACE_LIGHTING). End Crystals get the worst of it. They are two nested,
spinning glass shells drawn without backface culling, so roughly half of what
you see is the inside of a shell, and that inside shading came out inverted.
The crystal ends up looking wrong.

This mod puts the old shading back. It does not touch textures, models or gameplay.

Features

  • End Crystals render like they did before the 1.21.9 update
  • Client side only
  • Only End Crystals are affected. Every other entity keeps vanilla shading.
  • Toggle in game with /oldcrystals without restarting
  • Needs nothing but Fabric API

How it works

The mod registers a copy of the vanilla entity_cutout_no_cull render pipeline
with the PER_FACE_LIGHTING shader define removed, then swaps it in for End
Crystals through a single mixin. It runs on vanilla’s own shaders, so there is
no custom GLSL and no measurable performance cost.

Config

config/oldcrystals.json has one option, legacyCrystals, which defaults to
true. /oldcrystals does the same thing in game and writes the change to the
file right away.

常见问题

Old Crystals 支持哪些 Minecraft 版本?

Old Crystals 支持 Minecraft Java 版 1.21.9–26.2,共 7 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Old Crystals 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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