No Structure Overlap – Worldgen & Structure Fix
Stop structure overlap chaos between any mods and datapacks instantly with zero lag and zero crashes!
介绍
No Structure Overlap is a lightweight performance mod that fixes structure collision chaos when playing with multiple structure mods or datapacks. Without this mod, custom dungeons, castles, and vanilla structures often generate directly inside one another, cutting off rooms, clipping terrain, and destroying loot chests.
The mod dynamically checks structure bounds during world generation and cancels placement if two different structures try to spawn on top of each other. It includes smart filtering for multi-part structures like villages, mineshafts, and jigsaw-based mod structures, allowing them to expand normally without getting chopped up. All collision checks are handled instantly in memory, ensuring zero TPS drops or server lag.
Built with Architectury, this mod supports both Fabric and NeoForge natively for Minecraft 1.21.1+ and Java 21+. It requires no complex configuration and works out of the box with any structure mod or datapack.
You are completely free to include this mod in any public or private modpack. If you run into any issues or notice an edge-case structure collision, please report it via the issue tracker link above.
常见问题
No Structure Overlap – Worldgen & Structure Fix 支持哪些 Minecraft 版本?
No Structure Overlap – Worldgen & Structure Fix 支持 Minecraft Java 版 1.20.1–26.2,共 3 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。
No Structure Overlap – Worldgen & Structure Fix 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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