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Nanonaitor’s Arsenal

作者:Nanonaitor

Specialized historical and fantasy weapons with unique combat mechanics, animated attacks, material tiers, and optional mod compatibility.

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Nanonaitor's Arsenal Title

Specialized weapons with distinct combat roles, active abilities, and defensive techniques!

Nanonaitor’s Arsenal re-imagines weapons from history, fantasy, and legend as mechanically unique Minecraft equipment. Every weapon introduces a different way to attack, defend, move, charge, reflect, weaken, or control groups of enemies.

Creative Tab Weapons

Ice and Fire | Scape & Run Weapon Tiers Included!

🔨 Morning Stars

Iron Morning Star

A 1-handed weapon capable of reducing armor of a small group of enemies. Good for dungeons and beefy enemy groups.

  • Reaches full charge after 2 seconds.
  • Each 1/4 charge adds +10% damage with max +40% damage.
  • Charging expands AOE hit 2 blocks on each side.
  • Full charge: applies Armor Fracture & 20% chance to inflict Stunned for 3 seconds.

Armor Fracture

Each Armor Fracture level reduces armor by 20%.

Tier Maximum armor reduction
Wood 40%
Stone, Copper and Gold 60%
Iron 80%
Diamond+ 100%

Armor Fracture lasts:

  • 30 seconds against mobs
  • 10 seconds against players

🗡️ Scimitars

Diamond and Netherite Scimitars

Scimitars are faster and weaker swords that have special abilities.

  • Can attack from the offhand.
  • Dual wielding 2 Scimitars enables auto-attacks.
  • Each Scimitar takes its own attack turn while dual wielding.
  • Right-Click while dual wielding to shield by crossing blades!
  • Attack while shielding to perform a Dual Slash!
  • Inflict Weakness on enemies hit for 10 seconds.

Minecraft 1.12.2 and 1.20.1

Material Weakness
Wood, Stone, Copper, Gold, Iron, Silver, Bronze Weakness I
Gold & Silver w/RLCraft Set Bonus Weakness II
Diamond+ Weakness II
Sentient Weakness III

Minecraft 26.1.2

  • Successful Scimitar hits inflict Weakness II for 10 seconds.

🐯 Paired Claws

Diamond Claws

High Risk & High Reward weapons meant to quickly decimate single-target enemies.

  • Holding the Claw in the Main hand generates a linked off-hand claw.
  • Generated Claw Shares Enchantments and durability with main claw.
  • Hold Left and Right-Click to auto-attack with respective Claw [2 Handed Only].
  • Fully charged hits pierce invulnerability frames [2 Handed Only].
  • Each hand follows its own attack timing while sharing a minimum per-target hit interval.
  • 50% less knockback than regular weapons for easier combos.

⛓️ Flails

Diamond Flail

A weapon intended to hit surrounding groups of enemies in a circle around the player. Good versus land mobs around the player, exchanging aim for utility.

  • Hold attack to spin continuously.
  • Hits every visible, non-allied enemy within 4 blocks.
  • Reach modifiers and Long Chain expand the horizontal attack area.
  • Attack Speed Increases Rotation Speed and Attacks.
  • Cannot mine blocks while equipped.

🪵 Battering Rams

Gold Battering Ram

A large 2-handed weapon intended to breach structures and mob groups. Useful for quick-mining in exchange for heavy hunger bar usage.

  • Hold “Use” to charge forward [Right or Left Click depending on MC version].
  • Smashes a tier-dependent 3×3 path through terrain.
  • Higher tiers can destroy progressively harder materials.
  • Charging and destroying terrain consume hunger quickly [Need >3 hunger bars to charge].
  • Ordinary attacks gain additional knockback.
  • When charging your camera gets locked on direction you look at.

⚫ Ball & Chain

Iron Ball and Chain

A heavy 2-handed weapon capable of ignoring armor. A versatile option to take down tanky enemies and groups should they be lined up in front of you.

Charging swings

  • Deal 0.5× base and attribute damage (including enchantments).
  • Build one charge per completed revolution.
  • Right-clicking while already winding accelerates rotations ×2 and reduces movement speed by 20%! [2-Handed Only]
  • Holding with 1-hand reduces attack speed by 50%.

Throw damage and reach

Charge Standard tiers
1 4 blocks / 1× damage
2 8 blocks / 1.5× damage
3 12 blocks / full 2× damage

Gold & Silver skip charge 2 with their matching RLCraft Set Bonus.

Fully charged throws:

  • Pierce Armor in Outgoing and Returning hit vs mobs.
  • Apply Armor Fracture potion effect for 10 seconds on the Outgoing hit vs players.
  • Permanently reduce mob armor points (-10% of current points | minimum 2 points).
  • Use full enchantment damage.
  • Follow the player’s live aim in 1st and 3rd person.
  • Clash with solid blocks.
Material Piercing Mob % Potion %
Wood 25% −20% armor
Stone, Copper, Gold, Bronze 50% −40% armor
Iron, Silver, Steel, Umbrium 75% −60% armor
Diamond+ 100% −100% armor

Ball & Chain Shielding

  • An empty offhand allows the Ball & Chain to act as a shield.
  • Can’t attack while using it as a shield.
  • Visual of ball itself is raised as the shield. 

⚔️ Blade Staffs

Diamond Blade Staff

Blade Staffs are fast 2-Handed weapons meant for groups of enemies that can reflect attacks.

  • Melee attacks hit all mobs within 2 blocks of struck mob [Sentient does 3 blocks].
  • The right click button activates reflection ability for 1 second [2 Handed Only].
  • While reflecting you can’t attack.
  • Reflected projectile attacks Stun the attacker for 1 second.
  • Harmful potion effects are reflected back to the attacker.
  • Successful reflections consume durability equal to the incoming damage rounded down.
  • Unbreaking can reduce reflection durability loss.
  • Reflection Cooldowns: Missing = 3 seconds | Successful = 0.5 seconds.
  • Using Blade Staffs with 1-Hand disables auto-attacking, reflection ability and reduces attack speed.
  • Living and Sentient versions: Remove Call of the Hive potion effect from nearby entities while held.
  • All Blade Staffs share the same reflection cooldown, preventing inventory swapping from bypassing it*
  • Reflection uses a fast spinning animation.
  • Successful reflections play a distinct custom sound!

Reflection Damage

Material Reflection
Wood Always reflects 1 damage
Stone 10%
Copper and Bronze 25%
Iron, Gold, Silver, Steel and Umbrium 50%
Diamond and non-elemental Dragonbone 75%
Netherite, elemental Dragonbone, Myrmex, Living and Sentient 100%

Special bonuses:

  • Silver reflects 200% damage against undead enemies.
  • Gold reflects 100% damage while its matching RLCraft gold armor bonus is active.

🛡️ Sun-War Bulwark

Sun-War Bulwark (Shield)

  • Extremely durable fortress shield.
  • Provides 15% passive damage reduction while ready.
  • Need both hands to shield.
  • Shields attacks from every direction.
  • Works as a weapon, attacks deal 1 damage + total armor points [only main hand].
  • Shield Bash does an AOE attack of 4-blocks & disables shield for 4 seconds.
  • 40% movement penalty while carried.
  • 75% movement penalty while shielding.
  • Auto-shields in vanilla GUI [chests, menus, etc.] when 2-handed. (Loot Goblins Rejoice!)
  • Does not block environmental damage (falling, fire, lava, drowning, starvation, cactus damage, suffocation).
  • Blocking attacks builds Guard Strain.
  • Reaching maximum Guard Strain temporarily disables the shield.
  • Guard Strain naturally decreases.

The Sun-War Bulwark is inspired by the traditional account of El Pípila during the 1810 assault on the Alhóndiga de Granaditas in Guanajuato, Mexico: a miner remembered for carrying a stone slab on his back as protection while reaching and burning the fortified building’s gate.

🛡️ Tartsy Shield

Tartsy Shield Actively Blocking

A tactical offense and mobility oriented shield.

  • One-handed spiked shield.
  • Completely negates all damage when shielding.
  • Cooldown 4 seconds after blocking 1 attack or using dash ability.
  • Attack while guarding to use dash attack ability forward.
  • The dash grants 1 second of damage immunity and deals 2 damage.
  • Enemies hit get Stunned for 1 second.
  • Hitting an enemy gives player’s next melee attack a guaranteed critical.

💫 Stunned

Stunned is a new Arsenal status effect.

  • Temporarily disables affected mob AI.
  • AI is restored when the effect expires.
  • Used by charged Morning Star attack, Tartsy Shield dash, and reflected projectiles from Blade Staff.
  • Configurable blacklists can prevent selected entities from being affected.

✨ Arsenal Enchantments

Long Chain

  • Exclusive to Flails and Balls & Chains.
  • Adds +1 horizontal block of reach per level in X & Z axis.

Rotation Force

  • Exclusive to Flails and Balls & Chains.
  • Adds +0.2 attack speed per level.
  • Speeds up attacks and their matching animations.
  • Also accelerates Ball & Chain throw/return speed.
  • Default maximum level is III.

Recovery

  • Halves the ability cooldown of Tartsy Shield.
  • Halves the ability cooldown of Sun-War Bulwark.
  • Halves reflect ability cooldown for Blade Staffs in the 1.20.1 and 26.1.2 editions.

Breeched

  • Curse counterpart to Recovery.
  • Doubles Tartsy Shield and Sun-War Bulwark ability cooldowns.
  • Incompatible with Recovery.

Reverso

  • Exclusive to Blade Staffs.
  • Reflection heals the user instead of damaging the attacker.
  • Healing scales with the Blade Staff’s normal reflection amount.
  • Repairs durability equal to the resulting healing rounded up.
  • Removes the Stun effect from reflected projectiles.
  • Plays its own successful-healing sound.

Luna

  • Exclusive to Morning Stars.
  • Increases charged attack AOE by 25% per level.
  • Reduces charge time by 25% per level.
  • Maximum level II.

Magic Log

  • Exclusive to Battering Rams.
  • Reduces hunger usage from charging and breaking blocks by 50%.
  • Converts Battering Ram damage to magic damage.

Endure

  • Exclusive to Scimitars.
  • Maximum level I per Scimitar.
  • Each enchanted Scimitar provides a 25% chance to resist a guard break.
  • Each enchanted Scimitar reduces failed guard recovery by 25%.
  • Enchanting both Scimitars stacks the effect up to 50%.

Arsenal equipment works with compatible vanilla enchantments.

Arsenal shields support Thorns when shield enchantments are enabled.

Flails, Balls & Chains and Claws cannot receive ‘So Many Enchantments’ Swifter Slashes where that enchantment is installed. [RLCraft]

⚙️ Configuration

Configuration options vary by Minecraft version and can include:

  • Individual recipe/content switches for weapon families and shields.
  • A master switch for all Arsenal enchantments.
  • Individual switches for each Arsenal enchantment.
  • Long Chain and Rotation Force level caps.
  • Flail and Ball & Chain reach settings.
  • Morning Star charge duration.
  • Matching Gold and Silver armor bonuses.
  • Shield-enchanting support.
  • Stunned entity blacklists.
  • Living-to-Sentient evolution requirements.
  • Configurable weapon effects.
  • Configurable Arsenal equipment for eligible naturally spawned vanilla humanoids.

Restart Minecraft after changing options. Clients and servers should use matching combat configurations.

📦 Materials and Progression

Minecraft 26.1.2

Weapons are available in:

  • Wood
  • Stone
  • Copper
  • Gold
  • Iron
  • Diamond
  • Netherite

Netherite weapons upgrade from their matching Diamond version through the Smithing Table.

Minecraft 1.20.1

Standalone tiers include:

  • Wood
  • Stone
  • Copper
  • Gold
  • Iron
  • Diamond
  • Netherite

Optional material integrations can also provide:

  • Silver
  • Bronze
  • Steel
  • Umbrium
  • Dragonbone
  • Flamed, Iced and Electric Dragonbone
  • Desert and Jungle Myrmex
  • Myrmex Stinger Variants
  • Living
  • Sentient

Optional tiers appear when their required materials are installed. Netherite weapons upgrade from their matching Diamond version through the Smithing Table.

Minecraft 1.12.2

Standalone tiers include:

  • Wood
  • Stone
  • Gold
  • Iron
  • Diamond

When their source mods are installed, Arsenal can also provide compatible tiers such as:

  • Silver
  • Bronze
  • Steel
  • Umbrium
  • Dragonbone
  • Flamed, Iced and Electric Dragonbone
  • Desert and Jungle Myrmex
  • Myrmex Stinger Variants
  • Living
  • Sentient

Unavailable optional tiers remain hidden when their required materials or mods are absent.

🔌 Optional 1.12.2 Compatibility

The 1.12.2 edition can automatically integrate with supported installations of:

  • RLCraft equipment-set bonuses
  • Reskillable
  • Quality Tools
  • Spartan Weaponry
  • Spartan Fire
  • Ice and Fire
  • Quark
  • XAT
  • Scape and Run: Parasites
  • Distinct Damage Descriptions
  • JEI
  • RLCombat
  • Mo’ Bends
  • So Many Enchantments

Examples:

  • Magic Infused Weapon support for Gold Arsenal weapons. [RLCraft]
  • Quicksilver Hands attack-speed support for Silver weapons. [RLCraft]
  • Configurable XAT race weapon affinities.
  • Tier-appropriate Reskillable requirements.
  • Material-based Quality Tools reforging.
  • Spartan and Witherbone Handle recipes.
  • Dragonforge upgrades for Dragonbone weapon families.
  • Living and Sentient progression and effects.
  • DDD physical and elemental damage distributions with visible damage-type tooltips.
  • RLCombat-aware dual-wielded Scimitar damage and offhand modifiers.
  • Mo’ Bends-compatible crossed Scimitar guarding.
  • So Many Enchantments compatibility and chain-weapon restrictions.

All compatibility features are optional. Arsenal is usable without these mods.

🔌 Optional 1.20.1 Compatibility

The 1.20.1 edition includes optional integration support for available materials and systems such as:

  • Ice and Fire
  • Scape and Run: Parasites-related materials
  • Spartan equipment materials
  • Defiled Lands materials
  • JustLevelingFork
  • Defenders
  • Gold and Silver matching armor bonuses

🌍 World Equipment

When enabled in configuration, eligible naturally spawned vanilla humanoids carrying supported vanilla weapons have a default 25% chance to receive a corresponding Arsenal weapon.

  • Attempts to preserve the original item’s data and durability ratio.
  • Uses an appropriate material tier.
  • Can be disabled or adjusted through configuration.

📋 Requirements

Version Loader Java Required dependencies
Minecraft 1.12.2 Forge 14.23.5.2860 Java 8 None
Minecraft 1.20.1 Forge 47.4.18 or compatible 47.x Java 17 None
Minecraft 26.1.2 Forge 64.0.12 or compatible 64.0.x Java 25 None
  • Client and dedicated-server compatible.
  • Players and servers must use the same Arsenal version.
  • Download the file matching your Minecraft version from the Files page.
  • Do not install multiple Arsenal versions in the same profile.

📌 Current Versions

  • Minecraft 1.12.2
  • Minecraft 1.20.1
  • Minecraft 26.1.2

Source code: GitHub — Nanonaitor’s Arsenal

🎨 Artwork Credits

Tartsy Shield, Sun-War Bulwark, Scimitar, Flail, Ball & Chain, and Morning Star artwork was commissioned from and created by Star Artsy.

💙 Special thanks to N, Mariette, SG_Erebus, Hehelma0, and Nischi for testing Arsenal and providing valuable feedback.

📜 License

Copyright © 2026 Nanonaitor. All rights reserved. See the project license for permitted use and distribution.

Minecraft is a trademark of Microsoft. Nanonaitor’s Arsenal is an independent fan project and is not affiliated with or endorsed by Microsoft or Mojang.

常见问题

Nanonaitor’s Arsenal 支持哪些 Minecraft 版本?

Nanonaitor’s Arsenal 支持 Minecraft Java 版 1.12.2–26.1.2,共 3 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Nanonaitor’s Arsenal 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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