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MojangLogoAnimation

作者:Karasu Lab

This mod changes loading screen.

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介绍

中文介绍正在准备中,下面暂时显示原文。

MojangLogoAnimation

A Fabric mod that replaces the static Mojang Studios logo on the splash screen with a smooth frame-by-frame animation.

Dependencies

| Dependency | Required | Link |
|—|—|—|
| Fabric API | ✅ | Modrinth / CurseForge |
| Cloth Config | ✅ | Modrinth / CurseForge |
| Mod Menu | ❌ (optional) | Modrinth / CurseForge |

Architecture

This mod uses a data-driven animation system built around a clean separation of concerns:

  • ISplashScreenAnimationData — Interface defining animation metadata (frame count, timing, sound, textures). New animation types can be added by implementing this interface.
  • FolderAnimationData — A record implementation that resolves textures from textures/gui/title/{id}/ and sound events via the gui.title.{id} naming convention.
  • AnimationPlayer — Encapsulates all animation state (frame progression, sound playback, lifecycle). Runs animation on a daemon thread with thread-safe access via AtomicInteger/AtomicBoolean.
  • SplashLoader — Registry for animation data. Animations are pre-registered during client initialization since the splash screen renders during resource loading.
  • SplashOverlayMixin — A thin Mixin layer that delegates all logic to AnimationPlayer. The Mixin itself holds no animation knowledge.

Adding a new animation requires only:

  1. Place frame textures in textures/gui/title/{id}/
  2. Place sound in sounds/gui/title/{id}.ogg
  3. Register with splashLoader.register(new FolderAnimationData("id", frameCount))

Preview

MojangStudioMode
3dSharewareMode

AI Policy

This mod was refactored by Claude Code.

常见问题

MojangLogoAnimation 支持哪些 Minecraft 版本?

MojangLogoAnimation 支持 Minecraft Java 版 1.21.1–1.21.11,共 11 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

MojangLogoAnimation 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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