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Moff’s AddonAPI-DynLoad

作者:mofumofumoffy

A library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge.

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介绍

中文介绍正在准备中,下面暂时显示原文。

AddonAPI

AddonAPI is a library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge. If a target mod is not loaded, only the extension elements related to that mod are excluded, allowing Minecraft to launch safely.

Supported Version

  • Forge for Minecraft 1.20.1

Main Features

  • Dynamically loads registered modules according to the ModList.
  • Adds a compat section to addon configs, which can be configured per target mod.
  • Provides a recipe condition that determines whether to load a recipe based on the compat config.
  • Includes a template Mixin plugin for detecting mod load status.

Creating Modules

  1. Create a module class by extending AddonModule.
  2. Create a module provider by extending AddonModuleProvider and calling addRawModules() within the registerRawModules() method.
  3. Call AddonModuleRegistry.INSTANCE.LoadModule() in the constructor of your addon.

Using compat Settings

In data pack recipes, use the following format:

{
  "type": "YOUR_RECIPE_TYPE",
  "conditions": [
      {
        "type": "addonlib:mods_available",
        "required_raw_module": "YOUR_RAW_ADDON_MODULE_NAME"
      }
    ],
    ...
}

常见问题

Moff’s AddonAPI-DynLoad 支持哪些 Minecraft 版本?

Moff’s AddonAPI-DynLoad 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

Moff’s AddonAPI-DynLoad 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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