跳到正文

ModelEngine Client Optimization

作者:Taiyou06

This mod optimizes the bandwidth and packets that client recieves by a custom payload and more!

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

MEG Client Mod

A client-side Minecraft mod that optimizes Model Engine animation packets by replacing per-entity metadata updates with a single bulk payload using half-precision encoding, significantly reducing bandwidth usage for complex models.

Supported Platforms

  • Fabric
  • Forge
  • NeoForge

Minecraft: 1.19.4 – 1.21.x

How It Works

When installed, the mod registers the modelengine:bulk_data plugin channel. The Model Engine server plugin detects this and sends optimized bulk animation packets instead of individual entity data updates. Transformation data (position, rotation, scale) is encoded as half-precision floats, cutting payload size roughly in half compared to vanilla packets.

Players without the mod receive standard packets as usual, no compatibility issues.

Installation

Drop the mod JAR into your mods/ (Fabric/NeoForge) or mods/ (Forge) folder. No configuration needed. The server must be running Model Engine 4.

Important Notice

The custom payload protocol (modelengine:bulk_data) is designed exclusively for use with Model Engine. Third-party model plugins that send packets over this channel without proper implementation may cause visual glitches, desyncs, or client crashes. If you experience issues while using a non-Model Engine plugin, disable this mod and report the problem to that plugin’s author, not here.

License

AGPL-3.0 – Copyright (c) 2026 Taiyouh

常见问题

ModelEngine Client Optimization 支持哪些 Minecraft 版本?

ModelEngine Client Optimization 支持 Minecraft Java 版 1.19.4–26.2,共 24 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

ModelEngine Client Optimization 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

评论

登录后评论和评分

Taiyou06 的其他作品

查看全部 →