MekaJS
An addon for Mekanism that allow to create custom gases and infuser types with KubeJS
介绍
This mod is an addon for Mekanism and Kubejs.
It allow you to create mekanisms customs gases and infuser types using KubeJS JavaScripts.
You don’t really need to have advanced modding knowledge to use this mod, however you must know how to use KubeJS to make a basic script. For the rest you can just copy-paste the scripts below and adapt to your needs.
Custom Gases :
To create a custom Mekanism gas, you only need a registry name (the id of the gas if you prefer), the registryname must be lowercase and without spaces and special characters (underscore and numbers are allowed).
You will also need to specify a color for the gas (if you don’t the gas will be black), the color is in integer format (see this, the color you need is the “MapInfo Color”).
Optionally, you can specify a custom texture for the gas (when displayed in jei or machines gui), remember that the color will be applied over the texture. You can add the texture in the kubejs folder under assets.
Example :
onEvent(‘gas.registry’, event => {
event.create(“test_gas”).color(16711688).texture(“kubejs:gases/test_gas_texture.png”)
})
This will create a gas with a registry name of “test_gas”, color full red and the texture dropped in kubejs/assets/kubejs/textures/gases/test_gas_texture.png
Note the texture is optional and if not specified the default fluid texture will be used.
Remember to add “gas.kubejs.test_gas”:”Test Gas” in kubejs/assets/lang/en_us.json otherwise the in game name of the gas will be “gas.kubejs.test_gas”.
Custom Infuse Types :
To create a custom Mekanism infuse type, you only need a registry name (the id of the gas if you prefer), the registryname must be lowercase and without spaces and special characters (underscore and numbers are allowed).
You will also need to specify a color for the infuser type (if you don’t the gas will be black), the color is in integer format (see this, the color you need is the “MapInfo Color”).
Optionally, you can specify a custom texture for the infuser type (when displayed in jei or machines gui), remember that the color will be applied over the texture. You can add the texture in the kubejs folder under assets.
Example :
onEvent(‘infuse_type.registry’, event => {
event.create(“test_infuse_type”).color(16711688).texture(“kubejs:infuse_types/test_infuse_type_texture.png”)
})
This will create a gas with a registry name of “test_infuse_type”, color full red and the texture dropped in kubejs/assets/kubejs/textures/infuse_types/test_infuse_type_texture.png
Note the texture is optional and if not specified the default infuser type texture will be used.
Remember to add “gas.kubejs.test_infuse_type”:”Test Infuser Type” in kubejs/assets/lang/en_us.json otherwise the in game name of the gas will be “gas.kubejs.test_infuse_type”.
Issues :
If you have any issues using this mod, please report them in the MekaJS github issue tracker.
Permissions :
You are allowed to use this mod in any modpack as long as you download it from this website and don’t repost it elsewhere.
常见问题
MekaJS 支持哪些 Minecraft 版本?
MekaJS 支持 Minecraft Java 版 1.15.2–1.16.5,共 5 个版本,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
MekaJS 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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