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Makriva

作者:msya

Customize and animate player model with Blockbench

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截图

介绍

中文介绍正在准备中,下面暂时显示原文。

Makriva

The custom player model mod.

  • Supports Blockbench modelling via plugin (load plugin from this URL)
  • Animations with math expressions and conditions
  • HD skins via URL
  • Custom bounding boxes in different poses
  • User-hosted models (no need to upload)
  • Automatic model refresh on file change
  • MorePlayerModels poses (sit, crawl, etc.) and skin integration

Shape model usage

  1. Copy shape model (.json file) into .minecraft/makriva (folder can be opened from the next step)
  2. Ingame press “shapes menu” button (default HOME)
  3. If shape model is correct then it should appear in list
  4. Click on model name and press Select. Done!

Shape model creation workflow

Preparation

  1. Get Blockbench
  2. Install Makriva plugin via File->Plugins->Load Plugin from URL
  3. Paste this URL
  4. Download boilerplate steve model from here

Modelling

  1. Open base-steve.bbmodel
  2. Add your groups and cubes in existing root groups. This will bind your cubes to the different body parts.
  3. Organize your cubes on texture and paint them
  4. Export shape model via File->Export->Export Makriva Shape into makriva folder
  5. Check out your model ingame and repeat

Documentation

Examples

TODO

  • OBJ meshes via Blockbench import
  • Blockbench keyframe animations
  • Support more Minecraft versions?

常见问题

Makriva 支持哪些 Minecraft 版本?

Makriva 支持 Minecraft Java 版 1.12.2,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Makriva 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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