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Lumi Lighting Engine Optimizer

Improves world generation speed, reduces server lag, and fixes lag spikes on client by optimizing the Minecraft lighting engine. Based on Phosphor.

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介绍

中文介绍正在准备中,下面暂时显示原文。

A full replacement of the Minecraft lighting engine with an extendable API, shipping
with Phosphor as a
reference implementation.

Dependencies

Performance

The main performance improvement comes from the fact that the lighting engine is evaluated “lazily”, thus it is able to batch more lighting updates
into a single pass.

Here are some simple to understand values, generated via profiling a pre-set test case:

Test Case
  • World Type: Default
  • World Seed: 123
  • Game Mode: Creative
  • Render Distance: 16

Profiler is started right before clicking Create New World, and stopped after 10 seconds of flying in a straight line in creative mode.

Without Lumi, the active server time spent in lighting engine is 34% of the total active server time (not counting when the server thread is sleeping).

With Lumi, this fraction goes down to 13%, or an approximately 2.5x performance increase over vanilla.

Flame Graphs

Horizontal axis is time, vertical axis is the call stack. The blue highlighted parts are calls to the lighting engine update method.

Flame Graph Without Lumi

Flame Graph With Lumi

Incompatibilities

  • ArchaicFix: Config Change Needed
  • As both mods replace the same parts of code, naturally you will need to set enablePhosphor to false in the ArchaicFix config.
  • CoreTweaks: Config Change Needed
  • The fix_heightmap_range feature is already implemented in Lumi’s lighting engine. Set it to false in the CoreTweaks config.

Both of these configs will be automatically modified by Lumi automatically when you launch the game, so you shouldn’t even
need to edit the config files manually.

Authors

Credits

常见问题

Lumi Lighting Engine Optimizer 支持哪些 Minecraft 版本?

Lumi Lighting Engine Optimizer 支持 Minecraft Java 版 1.7.10,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Lumi Lighting Engine Optimizer 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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