Lock End
Lock or unlock the End globally. Blocks portals, teleports, commands. Lightweight, multilingual, and MC 26.3+ compatible.
介绍
🔒 Lock-End
Lock-End is a lightweight Minecraft plugin that allows server admins to globally lock or unlock access to the End dimension with a simple command.
Perfect for survival servers, SMPs, events, or progression-based gameplay.
✨ Features
- 🔐 Lock/unlock the End with
/endlock(alias:/lock,/el) —endlock.toggle - 📋 Full tab completion for all commands (native Brigadier suggestions)
- 🖥️ Console can toggle without permission
- 🚫 Blocks player teleportation to End (portals,
/tp,/execute, plugin teleports) - 📢 Broadcast system (actionbar or chat) on lock/unlock
- 🕒 Restart-safe scheduled unlocks with absolute target times
- 🔒 Schedule a future lock with
/endlock lockin <minutes>or/endlock lockat <yyyy-MM-dd> <HH:mm> - 📅 Inspect and clear schedules with
/endlock schedule statusand/endlock schedule clear - 🛡️ Bypass rules by player name, UUID, world, or world-specific permission
- 🧩 PlaceholderAPI values for status, reason, timing, blocked attempts, and schedules
- 🧾 Structured audit history with pagination and JSON/CSV export
- 🔍 Filter history by player or action with tab completion
- 🚨 Optional evacuation: warn and move players out of the End after locking
- 🔔 Optional join notifications for locked state
- 📝 Logging with history tracking
- 📊 bStats integration for anonymous usage statistics
- ⬆️ Update checker with clickable links for Ops
- 🌍 8 languages: EN, DE, FR, ES, IT, RU, ZH, JA
📜 Commands
| Command | Description | Permission |
| ——- | ———– | ———- |
| /endlock | Toggles the End lock | endlock.toggle |
| /endlock lock | Lock the End | endlock.admin |
| /endlock unlock | Unlock the End | endlock.admin |
| /endlock status | Show current lock status | — |
| /endlock test | Test if portal blocking works | endlock.admin |
| /endlock reload | Reload configuration and dependent components | endlock.reload |
| /endlock history | View recent lock/unlock history | endlock.history |
| /endlock history <page> [player\|action <value>] | Filter history by player or action | endlock.history |
| /endlock undo | Undo the last lock/unlock action | endlock.undo |
| /endlock validateconfig | Validate configuration file | endlock.validate |
| /endlock pause | Pause scheduled unlock timers | endlock.admin |
| /endlock resume | Resume paused scheduled unlock timers | endlock.admin |
| /endlock stats | Show basic lock and block counters | (no permission) |
| /endlock unlockin <days> | Schedule an automatic unlock | endlock.toggle |
| /endlock unlockin <duration> | Schedule an automatic unlock, e.g. 12h or 7d | endlock.toggle |
| /endlock unlockat <yyyy-MM-dd> <HH:mm> | Schedule an automatic unlock at a specific time | endlock.toggle |
| /endlock lockin <minutes> | Schedule an automatic lock | endlock.toggle |
| /endlock lockin <duration> | Schedule an automatic lock, e.g. 30m or 2h | endlock.toggle |
| /endlock lockat <yyyy-MM-dd> <HH:mm> | Schedule an automatic lock at a specific time | endlock.toggle |
| /endlock lock in <duration> / unlock in <duration> | Natural alias, e.g. lock in 5m | endlock.toggle |
| /endlock schedule status | Show the active schedule | endlock.admin |
| /endlock schedule clear | Clear the active schedule | endlock.admin |
| /lock | Alias for /endlock | endlock.toggle |
| /el | Mobile-friendly alias for /endlock | endlock.toggle |
The base commands do not have a global permission in plugin.yml; each subcommand checks its own permission. This keeps public commands such as status and stats available while protecting administrative actions.
Commands /endlock lock, /endlock unlock, and /endlock status (the subset
command surface) also exist on the Fabric and NeoForge mods; the vanilla
datapack offers the same three as /function lockend:lock|unlock|status plus
/function lockend:set_spawn.
🧩 Permissions
| Permission | Description | Default |
| ———- | ———– | ——- |
| endlock.toggle | Allows locking/unlocking the End | OP |
| endlock.admin | Allows locking/unlocking the End, pausing/resuming schedules, and using the test command | OP |
⚙️ Configuration
plugins/EndLock/config.yml
# EndLock Plugin Configuration
config-version: 2
locked: false
language: en # Supported: de en es fr it ja ru zh
# End access scope. An empty world list means all End worlds.
end:
worlds: []
block-end-gateway: true
block-entities: true # Also block non-player entities from entering the End
# Update Checker: Notifications for available updates
update-checker:
enabled: true
notify-ops: true
notify-chat: true
# Broadcast: Send alerts to all players when End is locked/unlocked
broadcast:
enabled: true
use-actionbar: true # Send as action bar instead of chat
notify-all: true # Notify all players (if false, only Ops)
# Preview notifications - Warn players before automatic lock/unlock
preview-notifications:
enabled: false
seconds: 30 # How many seconds before lock/unlock to send preview
# Sound effects for access denial
sound-effects:
enabled: false
sound: "BLOCK_ANVIL_LAND" # Enum style or namespaced key (minecraft:block.anvil.land)
volume: 1.0
pitch: 1.0
# Lock reasons - Customizable reasons shown when blocking
lock-reasons:
default: "Maintenance"
maintenance: "Maintenance in progress"
event: "Event in progress"
# Grace period - Delays enforcement of a new lock so players inside the
# End can finish and leave safely. Access is blocked once it ends.
grace-period:
enabled: false
duration: 10 # seconds
# Whitelists - Players, UUIDs, and worlds that can bypass the lock
whitelists:
players: [] # Player names that can bypass the lock
uuids: [] # Player UUIDs that can bypass the lock
worlds: [] # End world names where players can bypass the lock
# Evacuation - Optional removal of players already inside the End when locking
evacuation:
enabled: false
warning-seconds: 10
target-world: "world"
exclude-bypass: true
# Logging - Audit log for lock actions and access attempts
logging:
enabled: true
log-file: "EndLock.log" # Created in plugins/EndLock/logs/
log-attempts: true # Log attempted access to locked End
rate-limit-seconds: 5 # Minimum seconds between logged attempts per player
# Schedule pause/resume - Temporarily override scheduled events
schedule:
paused: false
# Test Command: Allow /endlock test for Ops to verify blocking works
test-command:
enabled: true
# Optional statistics collection
stats:
enabled: true
lock-count: 0
unlock-count: 0
blocked-count: 0
evacuated-count: 0
# Lock history storage
history:
max-entries: 1000 # Oldest entries are dropped beyond this size
retention-days: 30 # Entries older than this are removed (<=0 keeps forever)
# Optional join notifications for players joining while the End is locked
join-notifications:
enabled: false
# Optional scheduled unlock
scheduled-unlock:
enabled: false
action: "unlock" # lock or unlock
mode: "days" # days or datetime
days: 7
datetime: ""
target-datetime: "" # Internal absolute target, persisted across restarts
# Countdown timer - Visible countdown before scheduled lock/unlock
countdown:
enabled: true
interval: 10 # Seconds between countdown updates
start-before: 300 # Show countdown N seconds before unlock
# Optional integrations and formatting
hooks:
mini-message: true
placeholderapi: true
Available languages
| Code | Language |
| —- | ——– |
| en | English |
| de | German |
| fr | French |
| es | Spanish |
| it | Italian |
| ru | Russian |
| zh | Chinese |
| ja | Japanese |
Customize messages in plugins/EndLock/messages_xx.yml (copy from the JAR or plugin folder after first run).
🧱 Compatibility
| Platform | Support |
| ——– | ——- |
| Paper 26.3+ | ✅ Recommended |
| Purpur 26.3+ | ✅ Paper-based, works |
| Spigot | ❌ Not supported |
| Folia | ✅ |
- Minecraft:
26.3 - Java:
25
⚠️ Notes
- Players and, when enabled, non-player entities are blocked from entering the End (
end.block-entities, enabled by default) - Players already inside the End when locking stay there unless
evacuation.enabledis set (then they are warned and teleported out) - The End dimension remains accessible via commands that bypass the player check (e.g., certain custom plugins); this plugin blocks the common vanilla pathways.
💡 Example usage
/endlock
/lock
/el
/endlock status
/endlock unlockin 3
/endlock unlockat 2026-12-31 23:59
/endlock reload
/endlock history
/endlock undo
/endlock validateconfig
/endlock pause
/endlock resume
📦 Installation
- Download the latest release from Modrinth or GitHub Releases
- Put
lock-end-2.1.0.jarinto yourpluginsfolder - Restart your server (Paper 26.3+, Java 25)
- Edit
plugins/EndLock/config.ymlif you want to customize behavior
🔗 Links
常见问题
Lock End 支持哪些 Minecraft 版本?
Lock End 支持 Minecraft Java 版 1.20–26.3,共 23 个版本,可用的加载器:Bukkit / Fabric / Folia / Paper / Purpur / Spigot。下载时注意选择和你游戏版本一致的文件。
Lock End 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Bukkit / Fabric / Folia / Paper / Purpur / Spigot,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。
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