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LevelBound

作者:Jxcob_ble

Prevents mobs from being killed in less hits than its level

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介绍

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LevelBound

Prevents mobs from being killed by players in fewer hits than the mob’s level

Feature Summary:

  • Gives mobs a level based on their base health
  • Level = ceil(currentMaxHealth / baseMaxHealth)
  • ceil() basically means rounded up to an integer
  • Prevents mobs from being killed in fewer hits than the mob’s level
  • i.e Level 1 can be one-hit killed, level 2 a minimum of 2 hits, level 5 a minimum of 5 hits, so on and so forth
  • By default minimum hits are capped depending on whether the mob is passive, neutral, hostile or a boss
  • Non player damage is not capped in any way

This mod doesn’t do much on it’s own, as all mobs are level 1 by default. I recommend the following mods to make mobs spawn with different levels:

Note:

  • Should be compatible with everything, unless you use something that makes mobs not use standard health attributes
  • Only tested for 1.20.1 fabric

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See the README on GitHub for more in-depth details

常见问题

LevelBound 支持哪些 Minecraft 版本?

LevelBound 支持 Minecraft Java 版 1.20.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

LevelBound 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。

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