ItemWeaver
Create and synchronize custom items, armor, blocks, recipes and GeckoLib mobs from JSON.
截图
介绍
ItemWeaver
ItemWeaver lets server owners create custom items, weapons, tools, armor, blocks, crafting recipes, block drops and animated hostile mobs using JSON and asset files—without rebuilding the mod for every content change.
Features
- Custom items, tools, weapons, armor and placeable blocks
- Shaped and shapeless crafting recipes
- Configurable block and mob drops
- Animated custom mobs with stats, drops and natural spawning
- Optional GeckoLib models and animations
- Automatic server-to-client asset synchronization
- SHA-256 verified downloads and reusable local caches
- Stable content IDs that remain assigned across reloads
- Safe maintenance reload with automatic rollback on critical failure
- English and Czech documentation
The server owns the active content. Every player installs the matching ItemWeaver release; referenced assets are then downloaded automatically when joining. Server-only files and unused assets are not transferred.
Content changes are applied from the dedicated-server console or RCON with:
/itemweaver reload
Reloading is a maintenance operation and requires all players to disconnect first. In single-player, save and reopen the world to apply changes.
Requirements
- Minecraft 1.21.8
- Fabric Loader 0.16.13 or newer
- Fabric API 0.136.1+1.21.8 or newer compatible build
- Java 21
- ItemWeaver on the server and every client
- GeckoLib 5.2.2 or newer on clients only when the server uses 3D content or custom mobs
Full schemas, examples, commands, model paths, synchronization details and troubleshooting are available in the official ItemWeaver wiki.
ItemWeaver is distributed under the MIT License.
常见问题
ItemWeaver 支持哪些 Minecraft 版本?
ItemWeaver 支持 Minecraft Java 版 1.21.8,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
ItemWeaver 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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