IRLights BBS Addon
Adds real-time point lights and spotlights to BBS model blocks, actors, and replays, with shadows, volumetrics, and gobo projection.
截图
介绍
IRLights BBS Addon
Real-time dynamic lighting for BBS FS.
It's made for Fabric 1.20.1-1.21.11. However, 1.20.1 build can be used on Forge and NeoForge<br>
(1.21.1) with Sinytra Connector mod
This addon adds real dynamic point lights and spotlights to BBS model blocks, actors, and film replays. It comes with real-time shadows, volumetric god-rays, and projected light patterns (gobo/cookie). Lights are placed the same way as any other BBS form, so it slots straight into your existing BBS workflow.
Note: lighting renders through the Iris shader pipeline. You’ll need Iris installed and one of the supported shader packs enabled to actually see it in-game.
Features
- Point lights & spotlights. Place them on BBS model blocks, or attach them directly to actors and replays so they move and animate with the scene.
- Real-time shadows from both world blocks and entities. Shadows can be toggled per light, quality goes from Low to Ultra, and a cache only re-bakes when the scene actually changes.
- Volumetric lighting with configurable beam strength, density, and anisotropy (Henyey-Greenstein scattering), for god-rays through fog, smoke, and dust.
- Gobo / cookie projection. Project a black-and-white PNG pattern out of a spotlight’s cone (window shadows, foliage dapple, projector effects, whatever shape you want) onto surfaces and through the volumetric beam. Fully keyframeable in the BBS film editor.
- Per-light control over color, intensity, range/radius, cone angle (inner/outer), bulb size (shadow softness), and independent block/entity light masking.
- In-world light guides: optional wireframe gizmos showing exactly where a light sits and how far it reaches while you edit.

Supported shader packs
The addon ships a source patcher that injects its lighting code directly into popular Iris shader packs:
- Photon
- Complementary Reimagined
- BSL
- Bliss
- Solas
- IterationRP
- Rethinking Voxels
Pick a pack in the in-game settings, patch it once, and lights start rendering with full shadow and volumetric support.
Requirements
- Fabric Loader
- Fabric API
- BBS FS 2.3.1 or newer (earlier versions are not supported)
- Iris Shaders plus a supported shader pack from the list above (you won’t see any lighting without it)
Installing
- Install Fabric Loader, Fabric API, BBS FS (2.3.1+), and Iris.
- Drop the addon jar into your
modsfolder. - Launch the game once so it can extract its bundled shader patches.
- In the BBS settings menu, open the patcher panel, pick your shader pack, and patch it.
- Enable that shader pack in Iris, place a Point Light or Spotlight form on a model block (or an actor/replay), and your scene is lit.
Credits
Created by qualet.
License
Licensed under MIT.
常见问题
IRLights BBS Addon 支持哪些 Minecraft 版本?
IRLights BBS Addon 支持 Minecraft Java 版 1.20.1–1.21.11,共 4 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
IRLights BBS Addon 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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