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HT Materials

A simple Minecraft mod for Fabric/Quilt that provides Material System and Tag Sync

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介绍

中文介绍正在准备中,下面暂时显示原文。

HT Materials

Requires Fabric API
Requires Fabric Language Kotlin

This is a simple Minecraft mod for Fabric+1.16.5 that provides _Material System_ and _Part Tag Format_

Material System

The Material System was invented to handle Tags more generally by decomposing them into HTMaterial and HTShape.
HTMaterial represents the material of objects: _Iron_, _Gold_, _Copper_, _Stone_, _Wood_, …
HTShape represents the shape of objects: _Ingot_, _Nugget_, _Plate_, _Gear_, _Rod_, …

Material System

Part Tag

Many Fabric mods follows Conventional Tag format such as c:copper_ingots. This mod automatically replaces these
tags into _Part
Tag Format_ by _Material System_. For example, c:copper_ingots will be converted into part:ingot/copper. You don’t
need to replace existing tags in json files or internal codes!

Part Tag

Fluid Unification

HT Materials can sync not only tags but also fluids! After the flattening, fluid became vanilla feature and has been
managed with Identifier: namespace and path. This destructive change divided fluid with same name and different
namespace. Based on the Material System, there fluids are linked to Conventional Tags.

Fluid Unification

How to create Addon

  1. Add new entrypoint ht_materials in fabric.mod.json
  2. Implement io.github.hiiragi283.api.HTMaterialsAddon

Example

API

常见问题

HT Materials 支持哪些 Minecraft 版本?

HT Materials 支持 Minecraft Java 版 1.16.5–1.18.2,共 2 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

HT Materials 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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