HexLands (Updated)
作者:Patbox
Hexagonal world generation, Settlers of Catan style! Updated to 1.21.8+
截图
介绍
中文介绍正在准备中,下面暂时显示原文。

This mod is an updated version of Hex Lands mod by superfluke, updated through 1.16 to 1.21.1 by alcatrazEscapee.
Features
- Adds two world type presets: “HexLands”, and “HexLands (Overworld)”. The former which enables hexagonal terrain generation in both the overworld and the nether, the latter which only enables it in the overworld.
- Each hex contains a single biome. Hexes of different types are bordered by walls.
- Automatic compatibility with mods that add biomes to the overworld or other world generation.
- Many options for world customization via data packs.
Configuration
- For 1.21.8+
Worlds are specified by World Presets. HexLands can be customized by adding a new world preset, which uses the hexlands:hexlands chunk generator. The hexlands chunk generator has the following fields:
typeis a string identifying what generator to use. It should behexlands:hexlands.settingsis a Noise Settings used by the dimension.biome_sourceis the biome source, as in vanilla. It can be a known preset, such as"minecraft:overworld", or"minecraft:nether", or it can be a JSON object following the vanilla biome source format.hex_settingsis an object with parameters defining how the hexagonal grid works. It can either be a known preset, which must be one of"hexlands:overworld","hexlands:nether", or"hexlands:the_end", or it can be an object with the following fields:biome_scale(Default: 8) is the scale at which biomes are sampled to create hexes. Higher values create more random biome layouts.hex_size(Default: 40) is the size of an individual hex.hex_border_threshold(Default: 0.92) is a number between0and1representing how much of a hex should be covered by the border. Larger values will lead to thinner borders.top_borderandbottom_borderare both border settings which define how the top and bottom borders of the world are built. The borders between hexes consist of a bottom border, air, and a top border. If not present, this section of the border will consist entirely of air. If present, it must have the following fields:min_height: The minimum height of the border.max_height: The maximum height of the border.state: A block state to generate as the border state. It must be an object with the following fields:Name: The name of the blockProperties: An object with any block state properties, such as{"snowy": "false"}that you desire to set
Example
// Below is an example object which can be used in the `generator` field of a world preset.
{
"type": "hexlands:hexlands",
"settings": "minecraft:overworld",
"biome_source": {
"type": "minecraft:multi_noise",
"preset": "minecraft:overworld"
},
"hex_settings": "hexlands:overworld"
}
Gallery


常见问题
HexLands (Updated) 支持哪些 Minecraft 版本?
HexLands (Updated) 支持 Minecraft Java 版 1.21.6–26.3,共 11 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
HexLands (Updated) 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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