Health Based Mob Scaling
Mobs grow bigger and stronger based on their health. Dynamic scaling for a more immersive Minecraft experience.
截图
介绍
🧬 LifeScale – Health-Based Mob Scaling
Bring your world to life with dynamic mob scaling!
LifeScale makes every mob’s size and movement scale with its health — creating a more immersive and challenging gameplay experience.
⚡ Features
- 📈 Mobs grow larger as their health increases
- 🦶 Step height increases with size (bigger mobs climb better)
- ⚙️ Fully automatic — no commands needed
- 🚀 Optimized for performance (updates once per second)
- 👥 Only affects mobs near players (reduces lag)
🧠 How It Works
Every mob dynamically updates:
- Scale = Health × 0.25
- Step Height = Health × 0.125
This means:
- Strong mobs become massive
- Weak mobs shrink down
🎮 Gameplay Impact
- Boss fights feel more intense
- Natural difficulty scaling
- More visual feedback for mob strength
⚙️ Requirements
- Minecraft 1.21.1 (or compatible 1.21.x)
- Fabric Loader
- Fabric API
🧪 Performance
- Updates every 20 ticks (1 second)
- Only affects mobs within 128 blocks of players
- Designed for smooth gameplay even in large worlds
📦 Future Plans
- Config file for scaling values
- Smooth scaling animations
- Per-mob customization
💬 Feedback
Have ideas or found a bug? Feel free to suggest improvements!
🏷️ Keywords
mob scaling, health based mobs, dynamic mobs, fabric mod, minecraft 1.21 mod, realistic mobs
常见问题
Health Based Mob Scaling 支持哪些 Minecraft 版本?
Health Based Mob Scaling 支持 Minecraft Java 版 1.21.11,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Health Based Mob Scaling 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。
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