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Growth through nurturing

作者:HLBQ

This mod can make you stronger, just turn your XP into levels and you'll boost your combat power

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介绍

中文介绍正在准备中,下面暂时显示原文。

This mod allows players to spend vanilla experience points to raise their Character Total Level, with 7 vanilla‑based stats growing synchronously as your level increases.


Core Gameplay

  • Character Total Level: A global level for each player (default cap: 200, independent per‑player). Level‑ups consume vanilla experience.
  • 7 Stats: Max Health, Attack Damage, Attack Speed, Movement Speed, Armor, Armor Toughness, Knockback Resistance.
  • Each stat has its own configurable max_level, per‑level growth value and hard‑limit cap_value. All settings can be edited in the config file.

GUI Growth Panel

Default hotkey: N (remappable in Controls settings).
Panel languages: English & Chinese‑Simplified supported for now.

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Data Storage

Player growth data is saved as JSON files at:

<world_folder>/growthdata/<PlayerUUID>.json
  • Single‑player: .minecraft/saves/<world>/growthdata/
  • Dedicated Server: Inside your server world directory

Sample file:

{
  "uuid": "380df991-f603-344c-a090-369bad2a924a",
  "name": "Steve",
  "character_level": 15,
  "stored_xp": 40
}

Admins may manually edit player JSON files, then run /growth reload to hot‑load changes.

Configuration File

The config file is auto‑generated on game startup:

config/growththroughnurturing-common.toml

| Section | Description |
| — | — |
| [growth.<stat>] | Per‑stat settings: enable max_level growth_mode(LINEAR/STAIR) growth_value base_bonus cap_value operation_type |
| [global] | Tick check interval, event toggle, level reset‑on‑death, global max character level, exp‑cost formula parameters |

Default balanced stat growth values:

| Stat | Per‑Level Gain | Stat Max‑Level | Hard Cap |
| — | — | — | — |
| Max Health | 0.5 (+1 HP every 2 levels) | 50 | 60 |
| Attack Damage | 0.3 | 50 | 25 |
| Attack Speed | 0.03 | 30 | 2.0 |
| Movement Speed | 0.002 | 30 | 0.08 |
| Armor | 0.6 | 40 | 20 |
| Armor Toughness | 0.4 | 30 | 10 |
| Knockback Resistance | 0.02 | 20 | 1.0 |

All values above can be modified in config; restart your game or server for changes to take effect.

Level‑Up Experience Formula

Experience required to reach level N:

Required XP = level_up_base_xp + (N - 1) × level_up_xp_increment

Default: base=20 , increment=15 . Cost sequence: 20, 35, 50, 65…

Commands (OP permission level = 2)

| Command | Function |
| — | — |
| /growth query [player] | Check your own or target player’s growth level & stored XP pool |
| /growth set <player> <level> | Force‑set a player’s level (automatically saves stored XP to disk) |
| /growth reset <player> | Wipe a player’s progression (level & stored XP cleared) |
| /growth reload | Hot‑reload edited growth‑data JSON and refresh online players |

License

MIT

常见问题

Growth through nurturing 支持哪些 Minecraft 版本?

Growth through nurturing 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Growth through nurturing 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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