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介绍
WARNING: Alpha Software: Currently under heavy development. Expect crashes in combination w/ and w/o other mods.
This mod is my attempt to do worldgen using compute shaders on gpu.
The mod currently uses vulkan api to execute compute shaders.
Does the mod change world generation? Yes ofc, it’s just a single compute shader.
I don’t even know much about noise and vanilla world generation.
Can I customise the worldgen? Yes ofc, its one of the goals of the mod. Just compile a glsl shader into spv and put it into a datapack. I will write the specifics on how to do that later. For now, just check the Source Code to figure stuff out.
Specifically Built in shader and Built in datapack
Can I use it on dedicated server No, At least for now, you can manually add lwjgl libraries to classpath. It will crash if the mod crashes, because the crash code is dependent on client code. Hope it makes sense.
Requirements
- Vulkan 1.4
- GL_EXT_shader_explicit_arithmetic_types_int8
- GL_EXT_shader_8bit_storage
Currently implemented
- Single shader-pass to translate each blockpos to a index in a pre-determined block palette of max size 256
- Minimal multithreading (use c2me mod to take full advantage)
- Loading shaders from datapacks
Planned
- Multi-pass shaders, to modify biomes and blocks, and generate intermediary textures
- Datapack reload support
- Repacking of chunk sections in manner similiar to vanilla, instead of simple memory copy from gpu using static block palette
- Allow reusing shaders via push constants
- Allow running on dedicated server
Socials
- If you are shader/worldgen dev, and have used the mod, please contact me with your work.
常见问题
GPU Land 支持哪些 Minecraft 版本?
GPU Land 支持 Minecraft Java 版 26.1.2–26.2,共 2 个版本,可用的加载器:Fabric / Quilt。下载时注意选择和你游戏版本一致的文件。
GPU Land 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
ZenXArch 的其他作品
查看全部 →Fast Noise
原版世界生成优化模组
ZConfig
一个用于zfastnoise的Mixin配置插件
Fast Surface
A vanilla worldgen optimization mod to optimise block calculations during surface builder
ZConfig
A mixin config mod with override loading from other mods
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